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Well if possible, that would compliment nicely the WE roster :-)
Do you have any plans on expanding your mod? If yes, Wildwoodrangers with spears would be very nice, if not thx anyways :-)
@Ewalden I added your adjustment proposition, added also charge bonus to wildwood rangers for the same reason
@Keeper Of Secrets I'm not sure about having anti infrantry for these units, we already have other anti infantry units in the roster and usually sword and shield units don't get anti infantry in the other rosters
@ZeroOne Thank you for your insight, I indeed missed that and it should solve the crash issue
your mod causes ctd when AI tries to recruit your units during her turn (deactivating your mod solved the problem)
I found this info perhaps it helps :-)
"CA did change the "Group Key" ids in "db/cdir_military_generator_unit_groups_tables" which are also used in "db/cdir_military_generator_unit_qualities_tables" by many unit mods, so if a unit mod still references the old group keys in the second table the game will crash as soon as the ai tries to look those values up."