Paint the Town Red

Paint the Town Red

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Escape The Backrooms
   
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2022 年 9 月 14 日 下午 5:05
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Escape The Backrooms

描述
Welcome to the backrooms, a confusing and disorienting plane of annoying buzzing and dark dangers.

There are:

3 large areas of the regular backrooms
3 large different styled areas (car park, pipes, toxic underground)
3 keys needed to escape

and

you can only take 3 hits


Enjoy! Explore! Escape!





Hints:

-not every hole is safe but you're going to need to take a leap of faith

-humans are just as dangerous a monsters

-keep moving

-enemies can either be killed quite easily or not at all

-red lasers are bad for your health, blue lasers are bad for theirs

-try a good kick

-once a monster sees you, trust me... theirs no escaping, they die or you do

-the gate to each key is on each level

-find the lantern, it may be your best friend
9 条留言
Not That Guy, Some Other Guy  [作者] 4 月 2 日 下午 3:52 
Impressive HisRoyalFearless.

I was worried I made it to hard for anyone to have the patience to complete it.


The black box is just a big ominous obstacle.
Just a slightly creepy thing to make the map a little less empty.
HisRoyalFearless 3 月 27 日 下午 1:35 
may I ask what's the big black moving box? is it there just to scare players?
HisRoyalFearless 3 月 23 日 上午 5:45 
I just found 3 keys and finished this map. You must know the layout very well. Just walk along the left or right wall and you can do it
MaitreMoulax 3 月 8 日 下午 4:08 
Hello first of all playing the map is realistic compared to the real backroom the dark lights and the music put us in a tension and I must even say that I was scared sometimes but I really find it a shame that there are not enough screamers and that the rooms are so big but otherwise it's really great
Mister nuub 2024 年 3 月 9 日 下午 5:23 
this genuenly was creepy, level 2 made me really scared
Not That Guy, Some Other Guy  [作者] 2022 年 9 月 18 日 下午 5:56 
Thank you very much PotaDOH for your input. I understand why you may not have found the level very enjoyable as it was much more made to create confusion and fear. The level can be beaten within a couple minutes but that is only if you have memorised the layout, otherwise this level is meant to leave most unable to complete it.

To address your concerns:
- I did not add healing to add a sense of dread
- monsters are meant to chase you from area to area to create constant fear (Nearly invincible monsters can be killed with the full clip of a rifle taken from one of the dark soldiers or the blue laser found in the starting zone close to spawn)
- I can't add beneath monsters as their ai behaviour acts different as well as they have no damage options
- Adding more throughout the level would hinder the theme

I'm glad you found my creation accurate but am disappointed you didn't enjoy yourself.
I think I reached my goal for this level.
PotaDOH 2022 年 9 月 15 日 上午 3:15 
Oh another Idea I had while playing was maybe make the water coolers into healing stations.
PotaDOH 2022 年 9 月 15 日 上午 3:10 
I just realized I should give some suggestions instead of just critique.
Make enemies, weapons, and decorations a little more common so the player doesn't get bored, and can tell where they haven't been a little easier.
Use some beneath monsters, the beholders fit into the freakyness of the backrooms nicely, for example.(if you use shard lords remember to turn off their teleportation in level settings)

Also, one of the frowners managed to follow me out of the frowner area somehow, and since they are too tough to fight they probably shouldn't be able to do that.
PotaDOH 2022 年 9 月 15 日 上午 3:04 
I give this 2/10
1 point for accuracy to portraying the backrooms.
1 point for effort as it probably took a long time to make.

The problem is it's TOO accurate in that a person would have to wander for literal hours to win, it's extremely empty, and death comes way too easy.
Basically you sacrificed fun for accuracy.