Project Zomboid

Project Zomboid

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DeadlyPipebomb
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2022 年 9 月 8 日 上午 9:06
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DeadlyPipebomb

描述
Pipebombs now do enough damage to kill zombies.

This mod only adds an extra 100 damage to the pipebombs, nothing more nothing less. Area of Effect, fire damage, sound radius etc etc is NOT CHANGED, it only adds an extra 100 damage.

The trap versions (sensors/timers/remote) will require the associated vanilla magazines to be read.

(I know the character is holding a Molotov in his hand when you equip the bomb, this is a vanilla thing as no matter what bomb you equip it's always a Molotov you hold)

Designed for SP, not tested on MP but there's no reason it shouldn't work. Save game safe. Vanilla recipe rules apply, I.E: Locked behind the Engineer Profession.

[www.twitch.tv]

Copyright 2022. This item is not authorised for posting on Steam or elsewhere in any format, including modpacks, except under the Steam account named Darkmoriarti


Workshop ID: 2860327911
Mod ID: DeadlyPipebomb
热门讨论 查看全部(1)
0
2024 年 1 月 8 日 下午 5:16
How about for attachable?
Racial Ghoul
7 条留言
polskitomasz1 7 月 23 日 上午 3:44 
Fire in da hole.
Hex 1 月 29 日 下午 11:07 
Any plan to bring it back for 42? :D
catlover21 2023 年 7 月 30 日 上午 1:11 
can you make a nuke?
Stitch 2023 年 4 月 5 日 上午 3:42 
Oh, but where's the gas can bomb?
kaylo7 2023 年 1 月 12 日 下午 6:29 
@Dave89
item PipeBomb
{
DisplayCategory = Explosives,
MaxRange = 10,
Type = Weapon,
MinimumSwingTime = 1.5,
SwingAnim = Throw,
WeaponSprite = Molotov,
UseSelf = TRUE,
DisplayName = Pipe Bomb,
SwingTime = 1.5,
SwingAmountBeforeImpact = 0.1,
PhysicsObject = PipeBomb,
MinDamage = 0,
Weight = 1.5,
MaxDamage = 0,
MaxHitCount = 0,
Icon = PipeBomb,
ExplosionPower = 90,
ExplosionRange = 7,
ExplosionSound = PipeBombExplode,
SwingSound = PipeBombThrow,
PlacedSprite = constructedobjects_01_32,
Tooltip = Tooltip_Trap,
WorldStaticModel = PipeBomb,
SCHMOE 2022 年 9 月 19 日 上午 1:27 
Works in Multiplayer, great for max zombie populations without burning down entire city blocks
Dave89 2022 年 9 月 10 日 下午 8:50 
Great Stuff ! Finally theyre useful. could you tell us what the basic damage value is without your mod ? Thx alot for this :)