全面战争:战锤3

全面战争:战锤3

235 个评价
Increased port income (balanced)
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标签: mod
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97.994 KB
2022 年 9 月 7 日 上午 2:49
9 月 2 日 上午 11:53
21 项改动说明 ( 查看 )

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Increased port income (balanced)

描述
TLDR: buffed port income for all races.

Hey,

this mod increases port income by a balanced manor. Why? Because ports should be economical relevant but not op. So I changed the port income values.

Normal ports (for most factions):
lvl1: 100 -> 250
lvl3: 300 -> 500
lvl5: 500 -> 800

Special ports (like Straits of Lothern, Marienburg, etc.):
lvl1: 200 -> 400
lvl3: 400 -> 800
lvl5: 800 -> 1200

For more examples have a look at the pictures above.

SAVEGAME COMPATIBLE! Compatible with all mods that does not change port income.

For suggestions, bug reports or anything else pls comment below.
Cheers and have fun

Also check out my other mods:
Provincial roads: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2859798303
Balanced economy buildings: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2963140431
Improved Reichland Landmarks: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3451260983
Advanced Nuln Imperial Gunnery School Building:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3246720718
Hellblaster and Great Canon Upgrades for Steam Tanks in Nuln Gunnery School: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3250730783
Improved Altdorf and Empire Forts Garrisons: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2859577837
Improved Dwarf landmarks and garrisons: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3263538699
Improved Kislev landmarks and garrisons: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3456378095

Changelog:
2022-09-07 initial release, bug fixing for compatibility
2022-09-14 redone Thumbnail
2022-10-22 updated for patch 2.2
2022-10-23 update for desynch errors
2022-12-30 adjusted norsca port income
2023-04-15 introduced chaos dwarfes
2023-04-16 rebalanced Dark Elves
2023-06-03 added chaos dwarves
2023-06-04 added chaos dwarves factory port - changed modifier from region to province wide
2024-02-05 fixed a bug (thx to Jolc3r)
2024-05-02 updated to 5.0 - fixed some value misstakes (when buildings are damaged)
2024-06-25 Update 5.1 - no changes
2025-03-16 checked all values of all ports - adjusted and streamlined
2025-03-25 no changes for update 6.1
86 条留言
FreeParmenion  [作者] 9 月 15 日 下午 12:11 
@Revjak I have no idea, I didn't test it. If they use the normal port buildings and didn't change them, then yes it should be compatible. My advice: test it. Cheers
Revjak 9 月 14 日 下午 2:26 
Does the mod work on the Old World campaign?
FreeParmenion  [作者] 9 月 2 日 上午 11:59 
Hey, no changes needed for the newest patch. Cheers
FreeParmenion  [作者] 6 月 22 日 上午 7:13 
Hey, no changes needed for patch 6.2. Cheers
Paladin of Arton 5 月 15 日 下午 3:34 
Thank you sir!
FreeParmenion  [作者] 5 月 15 日 下午 12:17 
@Paladin of Arton no idea, but you can play your safes further no problem. just click the button "show all save files" and carry on. Tha game sais "its not the same basis" but all that happens is that this one mod doesn't work anymore...
Paladin of Arton 5 月 15 日 上午 9:38 
Definitely not the right mod, but does anybody know what happened to "Increased responsiveness"? The mod just vanished and it locked most of my saves lol
FreeParmenion  [作者] 4 月 1 日 下午 2:14 
Hey, check out my new mod: Improved Kislev landmarks and garrisons: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3456378095
FreeParmenion  [作者] 3 月 26 日 上午 1:15 
@LawbringerRules Hey, I tested and adjusted the mod yesterday: CA changed how we modders are allowed to name our tables. That creates a huge workload since we all have to rename all our tables in the mods. I knew that and changed the names yesterday. For me it worked.
I just did an other update adjusting the file name as well. For me and some other modders tried and approved it as well: this shouldn't have any consequences, it should have work before as well. But I hope it works now again for all of you.
A big huuray for CA changing their naming policies without any warning and cheers
LawbringerRules 3 月 25 日 下午 7:42 
just letting you know that it seems that when i only have this mod enabled it crashes my game. now it doesn't give me a message it just crashes to game while launching it. just letting you know