全面战争:战锤3

全面战争:战锤3

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Skull Crusher Trolls
   
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16.781 MB
2022 年 9 月 3 日 上午 6:18
3 月 25 日 下午 5:45
23 项改动说明 ( 查看 )

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Skull Crusher Trolls

描述
>>>*This mod is part of the Zerg Collection Volume I, DO NOT use this mod along said collection or you'll crash. Choose one.*<<<

*NOTICE* All of my screenshots are taken with my certified potato pc™.
This means (at least in theory) that my custom units will look better on your high-end machine (if you do have one).
So don't be scared off by my horrible screenshots, thanks.

*Please consult the Known Issues and QA sections before commenting, thanks.*

This Is a direct port of my Skull Crusher Trolls mod from Warhammer 2 with just some minor changes.
Please notice that while these units are available for all of the major Greenskin factions in custom battles, they are going to be exclusive for the Bloody Handz faction in campaign.
Please notice that the units' stats screenshot was taken with the unit size setting set to large, so expect more HP and unit models if you are playing on Ultra.

They are all available through the Greenskins' Monsters building chain.

Ok, presentation over: let's dive into the technical stuff!

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
Should be usable with an ongoing campaign but in my opinion You should not take any chances and use this mod on a brand new campaign to avoid any problems.

*KNOWN ISSUES*
-With all that stuff on their bodies some clipping Is pretty much inevitable, can't do anything about that.
-I tried my best to place the skull mask in a satisfactory way but in the end (after multiple attempts) that's pretty much the best that I managed to achieve, sorry If It does look a little bit off.
-The bone shoulder pads on Ancient Skull Crusher Berserkers can move/clip a little bit due to the fact that trolls don't have a shoulder pad animation set included in their skeleton, therefore I was forced to remap the pads' animation to the closest thing which are their arms, so no bug there...just a skeleton limit.
-Due to the increased dimensions of some of these units the "grab animation attack" can actually glitch out and turn the grabbed enemy model invisible, nothing I can do about It sadly.
-If You are experiencing weird glowing effects on the units then please use this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2922534576 until CA officially fixes that issue.
-Missing textures with certain graphic settings/while looking from certain angles: LOD issues/missing textures issues can be caused by low settings, LOD mods, Immortal Empires BETA bugs and/or even some faulty version of H3ro asset editor.
Translated= I generally can't do anything about that.
If you are experiencing low poly models+missing textures related to the current state of the game there isn't a common solution that works for everyone, but I managed to fix that by doing the following:
-Disable Sharpening
-Enable FXAA
-Enable Unlimited video memory

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*

-"Do they have access to scraps?"
Yes, generic troll scrap upgrades.

-"Lord's Red line?Tech buffs?"
I gave them generic Troll and monster unit sets so they should get buffs related to those sets.

-"SFO/Radious ecc. ?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

SFO submod here https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3310917516

-"Your mods are ugly and janky, why? just why?"
Here's a friendly reminder: I'm just an amateur and nothing more.
If you want beautiful stuff with no jank then stick with CA and/or professional modders and avoid my mods, simple as that really.

And that's all I guess!
Credits time!

Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-PC related things

[paypal.me]

[ko-fi.com]
热门讨论 查看全部(6)
0
2022 年 9 月 3 日 上午 6:32
置顶: Balance tweaking
zerg93
0
2022 年 9 月 3 日 上午 6:31
置顶: Bug reports
zerg93
20 条留言
Goldberg 9 月 15 日 下午 3:14 
Good luck into your stuffs sir o/
Goldberg 9 月 15 日 下午 3:14 
I can confirm. Played with it today and no problems at all :)
zerg93  [作者] 9 月 15 日 下午 2:56 
Due to irl stuff I'm quite busy as of late and really slow on the update schedule, sorry about that.
That's said: from what I can see 6.3 didn't break any of my mods and there is literally nothing outdated to update aside from the mod version.
All things considered I'd rather wait for Tides of Torment release next month to update all of my mods since that one is bound to most likely break a lot of stuff.
Have a nice day.
Goldberg 9 月 15 日 下午 2:47 
Thnks for all updates and for your work :WH3_clasp:
zerg93  [作者] 5 月 9 日 上午 12:21 
This one got the 6.0 update back in March.
You Look Lonely 5 月 8 日 下午 6:46 
update
zerg93  [作者] 2024 年 11 月 2 日 下午 2:28 
?
This one was LITERALLY updated yesterday my man.
Plus, 5.3 didn't break any unit mods anyway so the update is not even required, I'm basically updating my stuff to just remove the "outdated" label, so I don't quite understand why you are so eagerly asking for an update in the first place.
I would like to suggest you to double check the mod's "Updated" date next time.
louie7w7 2024 年 11 月 2 日 下午 2:12 
update pleaseee
zerg93  [作者] 2024 年 8 月 17 日 上午 10:24 
Thanks!
Linked in description.