Barotrauma 潜渊症

Barotrauma 潜渊症

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Electrophorus
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2022 年 9 月 1 日 下午 3:56
2023 年 11 月 11 日 下午 12:23
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Electrophorus

描述
High tech deep diver, 100% vanilla. Use high powered energy weapons to defend yourself from the abyss but make sure the ship doesn't light on fire. 4 Pulse lasers and 16 Shock Coils demands a lot of power, lots of power requires lots of fuel. Coils can be discharged manually or using the auto system. Make sure the auto system doesn't get left on to long or it will shock corpses and crew alike.

Crew Size: 7-16
Length: 69 meters
Height(body only): 12 meters
Height (+fins): 17 meters
Max Reactor Output:8000 kW

LUA + PERFORMANCE FIX CAN HEAVILY EFFECT THE SHOCK COILS
I used timers to set the coils off in rapid succession, performance fix reduced the # of updates per second by default which seems to increases the time between each coil going off. Images below are the default version of the ship, i made an alternate version were the shock coils go off all at once, its much louder. Probably going to only release one version in the future but for now im being stubborn and sticking to my original design.









--Designed for Traitors --
I started building this sub with the ill used Traitors mode in mind, It can be a lot of fun but half the problem is the lack of ships designed for it (other half is fixed by traitors mod). There are no locked cabinets on this ship, only locked doors. Both Medbay and Security share the same liniar 3 door design with the more valuable items kept behind more doors. The single large ballast wasn't designed with a function in mind other than a way to get around the ship. It has an entrance at the front, mid and rear of the ship. The ship has an emphasis on Less Than Lethal damage.





13 条留言
blazrandom 2023 年 8 月 14 日 上午 4:34 
big tazer
Wolf Fi/Cyan Nova 2022 年 9 月 7 日 下午 5:08 
o7
Cakner  [作者] 2022 年 9 月 6 日 下午 4:49 
Did a bit more testing with bots and they work pretty well. Part of that is the laser guns but they were able to get around the ship with only one issues. I fixed one broken waypoint that prevented bots from opening the frontmost flood door. Not sure how long it takes for steam workshop to update but it should be live.
Cakner  [作者] 2022 年 9 月 6 日 下午 2:27 
I haven't stress tested the AI much, i made sure it works well enough that you can have a repair bot with out it getting stuck much (they like to idle on the ladder in the middle when doing nothing, strange behavior). I had no issues with them following me around the ship from point to point or manning the guns. The one thing i expect them to have issues with is when the ballast gets breached HARD. Real players struggle with this too because its full of mudraptors and the water current pushes you back out of the ballast sometimes. I'm gonna start working on perfecting bot pathing but i often feel like its outside of my control =/
420Hz Autism Healing Frequency 2022 年 9 月 6 日 下午 1:25 
is it compatible with ai, im lonely
entersomethinghere 2022 年 9 月 6 日 上午 12:37 
That overlap thing can also be dealt with using a wrench and that method.
Cakner  [作者] 2022 年 9 月 4 日 下午 7:59 
Deconstructor isn't linked. Fabricator is linked to the large cabinet next to it. I recently learned you can fix the item screen overlap glitch by equiping a screwdriver and opening the wire panel on the fabricator. Close the panel and the overlap will be gone.
𝓦𝓲𝔃𝔃 2022 年 9 月 4 日 下午 7:45 
Are the fabricators and deconstructors linked to some storage?
Tytusel 2022 年 9 月 4 日 上午 7:38 
Nice length ;)
Me whne 2022 年 9 月 3 日 上午 3:51 
This is by far the coolest sub ive even seen.