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i don't like you x2
Late reply sorry, but thank you! However don't give me the credits. That is better reserved for CAPCOM for making the game/assets in the first place and 8sianDude for making the L4D2 compile in the first place.
Here you go!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2857003161
This is gonna off topic but oh man this one required some tiny anim tweaks! The... bolt? if you follow me. Of the shotgun didn't align properly. It pulled back too short and when reloading the shell clips through. Fortunately it is just the bolt but oh man I did not expect this from the shotgun.
And now back on topic of sounds.
Yes, You could obviously "overwrite" the custom sounds with another one on the workshop however I'd still say it causes more issues than it's worth. had I done that you now have to download the mod and the custom sounds YOU want in a specific order. Otherwise it will cause a conflict.
It's just far easier for me to not include custom sounds so then people can use their own preferences and what not.
"Creative Commons Attribution-NonCommercial-NoDerivs 4.0 Unported License."
(Thats a mouthfull)
It means that all I have to do is credit the author, include the source where said sounds came from with a page link and make sure it's non commercial.
However I generally like to not include custom sounds, reason is if someone already has their own custom sounds or wants to mix & match with other sounds available. If someone wants the halo 3 shotgun sounds over this? With no custom sounds included that will allow it.