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Cheers, I'll look into these when I get to them
3. Zombie dragons should have the wounds ability (small debuff when at low health), literally every single model unit has it.
4. I can't speak to whether or not blood dragons are affected by appropriate buffs, but they should be if they are not.
1. Spirit hosts are terrible. They need across the board bonuses to be even slightly viable, and should also probably be aimed at being a skeleton tier unit, with similar upkeep, to give them more of a niche in comparison to barrow wraiths, which currently only cost 50% more. Also, they seem to be way too rare in the raise dead pool, far rarer than barrow wraiths.
2. Grave guard scythes say that they have charge defense vs large, but they don't, and shouldn't. Grave guard halberds should have charge reflection (like all spear/halberd units), and at least charge defense vs large, but vs all would probably be fine, considering they are a high tier unshielded halberd unit (imperial halberdiers get it with tech). Grave guard scythes are very similar to vanilla great weapons, but not a big issue.