Library Of Ruina

Library Of Ruina

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Free Passives (No Basemod)
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标签: Tweaks
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1.182 MB
2022 年 8 月 24 日 下午 2:45
2022 年 8 月 24 日 下午 6:53
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Free Passives (No Basemod)

描述
Use as many passives as you want! An alternative to UnlimitedPassives but without Basemod
- All passives are free (0 cost)
- Can have up to 18 passives (From 9)
- Attributed passives do not disappear if you remove the attributed keypage
- Can apply the same passive to multiple keypages

A port of 'Free Passives' on nexusmods by Alektro3000 with some parts from UnlimitedPassives (or rather that's what the mod is mostly like)
https://www.nexusmods.com/libraryofruina/mods/24
热门讨论 查看全部(2)
1
2022 年 12 月 1 日 下午 8:33
A weird problem
Dice_24K
0
2023 年 7 月 22 日 上午 6:02
Disabling the mod won't let me edit the Passive
Riviera
20 条留言
TheLuckyBastard 7 月 4 日 上午 10:49 
hey, can this mod update to have 30 passive slots?
d0d0b1rd 2023 年 9 月 26 日 下午 1:57 
ok so I know the mod says "no basemod" but adding the basemod prevents the glitch where more than 12 passives locks the nugget

Unfortunately it will still clear speed passives if the page already has another speed passive)
Plasmy271 2023 年 9 月 13 日 下午 9:14 
Okay wtf? For some reason the bug I mentioned disappeared. I'm going to assume one of the mods I downloaded somehow fixed it???
Mouse Lover 2023 年 9 月 8 日 下午 6:50 
I use Speed II on most of my passive builds.
But for some reason, every time I return to the game the passive speed II or any of the other dice passives would be automatically removed.

It's annoying having to re-apply speed II every time I return to play the game.
Is there a way to make it stop removing dice passives???
Ember 2023 年 6 月 29 日 上午 7:07 
can there be a version that doesn't up the total amount of passives and does remove the passive when you remove the keypage? this feels too broken.
あさまc 2023 年 6 月 22 日 上午 8:07 
12以上パッシブをつけると実質的に死ぬ...basemodを入れるとそれは無くなる...最初からUnlimitedPassivesを使ったほうがいいのでは?
Plasmy271 2023 年 6 月 17 日 上午 6:23 
@Я Съел Деда The basemod version doesn't have this problem. However, card draw passives doesn't work in that version, but it does here
Я Съел Деда 2023 年 6 月 8 日 下午 9:18 
@FrostNova do you know by chance is that also correct with usual UnlimitedPassives mod that requires BaseMod?
FrostNova 2023 年 4 月 22 日 上午 6:22 
Can confirm, any character with more than 12 passives basically becomes unusable.
This includes passives gained through other means like mod E.G.O or what-have-you.
Plasmy271 2023 年 2 月 25 日 下午 6:55 
I found a glitch where having more than 12 passives on a character prevents them from picking combat pages during battle (clicking on their speed die will instantly deselect it, making the character impossible to play any combat pages during battle)