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Unfortunately we couldn't play the map in 3vs3 today - despite classic game mode. With your other two maps, Granite and Truck, it always worked. Or was that a layer 8 problem?
When testing your map with bots after playing flying scoutsman on a community server, it was very easy to jump out above the map and see enemy bots through the untextured roof.
(That was fully walkable)
Of course this map wasnt designed for Flying Scoutsman and its increased jump height, but you can never make a map too balanced.
This map is urgently needed in the wingman-mappool! Valve plz fix