边缘世界 RimWorld

边缘世界 RimWorld

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BK's Suppression!
   
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Mod, 1.3, 1.4, 1.5, 1.6
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1.994 MB
2022 年 8 月 12 日 上午 9:52
6 月 27 日 下午 4:57
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BK's Suppression!

描述
Adds two implants to suppress slaves.

Basic Slave Implant:
Unlocked with Brain Wiring
4 Components & 15 Steel
-25% Suppression Fall Rate (Holds steady for base + duster.)

Advanced Slave Implant:
Unlocked with Brain Wiring & Cryptosleep Casket
2 Advanced Components & 5 Uranium
-50% Suppression Fall Rate
Includes a gizmo to instantly down a pawn.

Both made at a Machining Table.

Incompatible:
Xenobionic Patcher - Partial - Do not install in animals.

Commissioned Mod, made by Vesper, tweaked by me after testing.

This work is licensed under CC BY-SA 4.0
Do what you want with this. You may use it commercially, you may edit and make your own versions of it, whatever you like.
All that is asked is to give proper credit, and if you make anything with this, share it with this same open license.
May the creative and open spirit of modding flourish!

If you really like my mods, you can leave me a tip: (I'll probably use it to commission art or C#, the parts I'm not good at.)
https://ko-fi.com/brentkerman#
26 条留言
Brent Kerman  [作者] 6 月 27 日 下午 4:58 
Updated to 1.6, thanks to Taranchuk for teaching me how to recompile.
Brent Kerman  [作者] 2024 年 7 月 25 日 下午 5:12 
Updated to 1.5, thanks to Vesper for fixing the gizmo .dll.
Altumnus 2024 年 6 月 14 日 下午 3:21 
Looking forward to a v1.5 update, if possible.

Using the mod as-is in v1.5 results in an inability to view all pawn gizmos (locking them out of being drafted, etc.) for the pawn with an advanced suppression implant. The basic implant still works, because it doesn't have a gizmo.
Silent 2024 年 4 月 17 日 下午 8:38 
1.5 update, please?
0ddbase 2023 年 12 月 29 日 下午 4:22 
the suppression offset does not work at all dude
Nyxsys 2022 年 12 月 16 日 下午 6:18 
I really appreciate the mod, the 50% suppression is enough that you can hand your slaves charge rifles and they still won't rebel. I changed it on my end for my own needs, but I'd recommend you lower the price of the advanced slave implant. With parts worth $430 it should be about that, definitely not $2000. It isn't so much that people would make money off of it, but it would be nice to have the wealth of a colony inflated since the implant will turn a $175 slave into a $2175 one and suddenly raids are twice the size.
CoffeeyCore 2022 年 10 月 18 日 下午 2:24 
Not getting the option to install the basic implant. Says it needs material, despite having everything needed.
Should note I'm trying to install them on two races from the Forgotten Realms mod, and I have the Xenobionic Patcher mod.
JACK 2022 年 9 月 20 日 下午 2:06 
I do have dubs break mod. I'll do some tinkering once I have another colony set up (just restarted)
Brent Kerman  [作者] 2022 年 9 月 20 日 下午 12:56 
@Jack I suspect a deeper mod conflict somewhere, as the gizmo is definitely there for me on a mental breaking pawn, either slave or colonist. Do you have any mods affecting mental breaks?
JACK 2022 年 9 月 20 日 上午 11:14 
additionally, I'm wondering whether it's intended that the gizmo isn't visible when a slave is on a mental break? to me that seems like a prime use case