安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









But I Wanted to report that while this mod is in use the following mods do not work:
Coach's Rename Containers,
and Arendameth's Search Containers.
I will post this in their threads as well.
Just a quick message, as I know this mod hasn't been updated in sometime.
This mod is currently on a hiatus but is not dead as I have plans to come back to this at some point. When that will be I don't know, but it likely won't be for a few weeks. This was like the 2nd mod I had made when I first started, and I have learned a lot since then. As such, I plan on revisiting this with everything I have learned to fix many of the problems. Unfortunately, with how complicated this will be it is also the last on my "list of things to do". I am currently working on updates for 4 other mods (all much more popular than this, and less experimental), plus 2 new new ones that I need to finish and release. If all goes smooth for the above, then I will begin work on this again.
@metaqizzical - Thanks for your feedback!
For the window information button, yes this is definitely possible! In fact, one of the things this mod will be doing is cleaning up those buttons for general windows and such. Currently though, the plan is just to hide that button. Other mods can add their own buttons, including with icons.
Regarding the inventory window and those types of configurations/features, those would be present in other SpiffUI modules such as my SpiffUI - Inventory . While it doesn't bring some features you mentioned such as the rearranging containers itself, it is built to be compatible with those mods. More SpiffUI modules will be coming soon too!
I didn't realize the tooltip was a problem for controllers. I'll see if I can't fix this in my inventory mod as well as it would be a better place for this fix.
Would it be possible to make the information button next to the close button in the inventory windows a custom button? For example, auto loot store all button would fit really nice in that spot--there really is no need for that button past the tutorial and other mods could make use of it in conjunction with this mod.
Maybe adding an option to rearrange container icons (like that other mod
Support for moving the tool-tip that pops up for gamepad users when selecting items in the inventory window. It blocks the inventory window. Would be nice to position/dock the tooltip to the top, bottom, left or right of the inventory window.
Support for memorizing window positions for gamepad users. Currently it resets each restart or each time the controller is unplugged. Not a fault of this mod, it's something that needs fixed in vanilla.