Barotrauma 潜渊症

Barotrauma 潜渊症

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FDF-Vortex
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3.796 MB
2022 年 8 月 8 日 下午 1:38
4 月 15 日 上午 1:54
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FDF-Vortex

在 Vootfer 的 1 个合集中
FRONTIER SHIPYARDS
4 件物品
描述
The Vortex is an attack vessel engineered for rapid response, designed to be tough and capable of safely deploying a small strike or dive team. Armed with multiple turrets, it can provide heavy overwatch to deployed troops, clearing a safe zone for extraction. Brought to you by Frontier Shipyards!

Stats:
  • Class: Attack Tier: 2
  • Price: 16500 mk
  • Recommended Crew: 3 - 5 (more if you want a proper strike or dive team)
  • Horizontal speed: 28 km/h
  • Vertical speed: -19/18 km/h
  • Size: 26x7 m
  • Cargo Capacity: 20 Crates
Most shuttle shells have equal HP to regular ones (nothing above 200HP, of course, don't you worry)
Features:
  • Engine Boost | Boosts your engine speed to 50 km/h (works only horizontally). During this time, discharge coils will stun most of your enemies and drain your supercapacitors.

  • Power Distributor | Allows you to precisely choose which systems receive power and which don't. You can also select which docking port outputs power and which one charges your batteries (red means power out and green power in).

  • Ballast Maintenance | Lets you strategically turn off specific ballast pumps for easier ballast flora removal.

  • Text Displays & Light Indicators | Submarine features numerous text displays and light indicators providing valuable information, such as current depth, power load, or ballast tank maintenance status.

  • Exposed Relay | Here, you can wire up anything you want and turn it off if need be (connected to "Systems").

  • Lockable Doors and Hatches | Most doors and hatches can be locked; a light indicates if the door/hatch is locked (red) or unlocked (yellow). AI can't open locked doors.

  • Condition 1 | If any room except for ballasts and airlocks becomes flooded, all ship's interior lights will automatically turn red, and depending on which room is flooded, triggers an alarm alerting your crew to said room. You can manually trigger it via a lever near the navigation terminal and deactivate it once no room is flooded.

  • Lights Panel | Allows you to customize the color of your lighting without affecting other color modes (RGB).

  • SERR Kits | Spread around the vessel, these kits contain either a diving mask, a welding tool, a small amount of medicine, or firearms in case of emergency, such as your vessel being boarded by intruders or in case of a hull breach. Marked with a red arrow (SERR: Survival, Evasion, Resistance, Restoration Kit).

  • Exterior Cameras | They are accessed through a periscope in the command room; cycle through them by Left-Clicking.

  • Top Docking port hatch | Can be opened or closed; automatically closes after five seconds.

  • Moon pool + Bottom docking port | The Moon pool features a conveniently placed docking port for securing your vessel to other vessels and inserting a strike team if need be.

  • Fabricators | Submarine features a fabricator, deconstructor, and medical fabricator.

  • 5 Diving Suits | All suits refill oxygen.

Weaponry:
  • 1x Fixed Railgun (Right)
  • 1x Pulse Laser (Bottom Right)
  • 2x Chaingun (1 Top, 1 Bottom)
  • 2x Discharge Coil (1 Top, 1 Right)
  • ?x Dive Team (Sadly not included)

𝗙𝗘𝗘𝗟 𝗙𝗥𝗘𝗘 𝗧𝗢 𝗖𝗢𝗠𝗠𝗘𝗡𝗧 𝗦𝗨𝗚𝗚𝗘𝗦𝗧𝗜𝗢𝗡𝗦 𝗔𝗡𝗗 𝗕𝗨𝗚 𝗥𝗘𝗣𝗢𝗥𝗧𝗦
227 条留言
tdog21 9 月 27 日 上午 9:56 
is a cool sub, however something i've noticed while playing is that the cargo room and only the cargo room has been pretty steadily at 50-60% air quality for several missions now. no clue why but thought i'd mention it
Noran 8 月 31 日 下午 5:00 
Hey hey.
as @Greatkorinholio has stated. The power I/O on the upper and lower docking ports does not seem to work properly. Or I'm am idiot. I can't get power in from Stations, and I can't output power either. The button and appropriate switches for power to the docks seems to be on and correct(got green lights). But maybe not...
I've tried to run through the logic circuits myself, but I think I need some help here. lol
GhostManPRO 8 月 30 日 下午 2:04 
I would've liked to use this submarine, but I wish you mentioned how absurdly stocked it comes. Giving me guns and ammo and supplies I haven't earned yet. Felt very cheaty so I reloaded my save and won't use the ship, at least not for a while.
Greatkorinholio 8 月 7 日 上午 11:08 
LOVE THIS SHIP!!!! long shot question on a feature....ive tested a few shuttles with the moon pool docking, but the vortex seems to leech power from the shuttle, once the shuttle is docked, instead of charging the shuttle from the vortex.. ive checked the wiring paths and..props, your a mad genius cause i cannot figure it out....help?
Wayjourner 7 月 2 日 下午 7:13 
1/3
Got something I would like to share as feedback, so feel free to disregard as non-critical (this sub is already near perfect for a small team anyway). Cheers for reading my tangent above. :P
Wayjourner 7 月 2 日 下午 7:12 
2/3
I've noticed my crew seldom uses the lower airlock in favour of the moon pool - probably only once during a beacon station mission where the moon pool was inaccessible because we were docked and flush. Other than that, it's a large chunk o' access area that never sees use.

Conversely, the medical bay is up a floor and removed from the pool as the main entry point when not docked. Rather than having to drag wounded crew up the airlock access area and past the reactor to get to a medical bed for surgery (Neurotrauma) or just the main supplies of medicine (Vanilla) it's time they could be dying in.
Wayjourner 7 月 2 日 下午 7:12 
3/3
Not asking you to go make changes unless you want to, just things I observed. If one did make a separate version or something, what would one even have in it's former area if relocating the MedB for faster response times; a brig or storage area? In the Vulture class it's the airlock, but that doesn't work for an attack class as while it's a neat space near the upper dock area, it's vulnerable from top boarding entry. Dunno. :shrug:
Vootfer  [作者] 6 月 20 日 上午 7:33 
Thanks for all the support and feedback, everyone!
Cultist ⁧⁧ ඞ 6 月 19 日 下午 4:18 
Amazing subs, sadly all of them have the issue that bots can't open the doors unless you leave it as an auto-door which is a massive security issue.
Wayjourner 6 月 14 日 下午 7:47 
This is hands-down the best light crew sub I've ever found on the workshop. Cheers for the hours of fun you've given us, mate.