Garry's Mod

Garry's Mod

73 个评价
Unreal Gold: Return to Na Pali expansion pack
   
奖励
收藏
已收藏
取消收藏
素材类型: 插件
插件类型: 武器
插件标签: 快乐, 风景
文件大小
发表于
12.298 MB
2022 年 8 月 8 日 下午 1:18
1 项改动说明 ( 查看 )

订阅以下载
Unreal Gold: Return to Na Pali expansion pack

描述
Weapons and NPCs from the The Expansion Pack for Unreal Gold, labelled "Return to Na Pali"

Includes three new arsenal for the player + three new NPCs against the player. They use the same NPC base from the original Unreal Gold SNPCs pack, so download it first before this one.

Please report any bugs / glitches
11 条留言
Alejandro2012 6 月 7 日 下午 1:47 
k
kwaHliveD  [作者] 6 月 1 日 下午 1:06 
i know what it's like, teradex maiden also rushes towards enemy to melee, instead of backing off to spit towards enemy. it's just a custom content of some other package.
Alejandro2012 6 月 1 日 下午 12:03 
a spinner mother that shoots same projectiles and lays eggs that are spinners , upon death it spawns a egg with a spinner born
kwaHliveD  [作者] 5 月 25 日 上午 7:51 
Teradex Maiden seems to be like a part of RTNP2U custom mod extension, not solely Return to Na Pali.
Alejandro2012 5 月 14 日 下午 12:40 
what about Teradex Maiden
JaydonBreadGurl 2024 年 3 月 29 日 上午 11:22 
fortnite hud
VictorVild 2022 年 11 月 3 日 上午 6:05 
hey vector you have my real name
Vector 2022 年 9 月 5 日 上午 11:34 
True, I've seen a guy named GiGabIte has found some methods to porting maps from Unreal Tournament. But i guess it's a lengthy process of measuring level geometry in the Unreal Editor and re-creating it in Hammer, but it's not as accurate and takes a lot longer. And there's some other method which involves exporting the map skeleton and importing it as a model and tracing the brush around the map. Both seem pretty complicated, If i had more knowledge i'd attempt the project but its alot of work.
DevilHawk  [作者] 2022 年 9 月 5 日 上午 5:05 
maps aren't easier than meshes. maps in unreal engine can be transformed to the model format and can be viewed in game as a single model, but not as a playable map. attempts to convert a mesh file to a map file always fail. it requires a bit more work by hand, or an automated script that takes an unreal .t3d map format to source engine .vmf map script. until the second option is available, i will show no attempt to port maps, add everything in and upload to workshop.
Vector 2022 年 9 月 5 日 上午 12:52 
What do you think about porting maps!?