Source Filmmaker

Source Filmmaker

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Stretchable TF2 mercs (IRRELEVANT)
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Universe: Team Fortress
Model
Models: Character
标签: SFM
文件大小
发表于
396.320 KB
2022 年 8 月 5 日 上午 11:55
1 项改动说明 ( 查看 )

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Stretchable TF2 mercs (IRRELEVANT)

描述

DOWNLOAD THE MODELS: https://drive.google.com/file/d/1l8srs_ux3hK5cyytwpn3HEunnyt84qKe/view?usp=sharing
The download is separate because these models use the same materials as regular HWM models from tf_movies do and SFM doesn't let you upload models to the workshop without any materials. And I don't want to upload materials that everyone has already, that would be just stupid.

This workshop item contains an eye replacement model for stretched heads.


The models are TF2 HWM characters with flexes for per-axis bone scaling and exaggerated facial controls.

FEATURES
- Bidirectional flex controllers for scaling on each axis for almost every bone of the model (as much as I could fit within SFM's limit).
- TF2 eye replacement model for mercs' sfm eyes.
- Custom bone groups for scale controllers.

LIMITATIONS
- Note that these flexes don't actually scale the bones, they only move vertexes. Bone hitboxes and attachments (like sfm eyes) are not affected by these flexes.
- Due to SFM's limit on the maximum amount of flex controllers you can have on a single model, characters' heads and bodies were split into separate models. You can attach a head to a body similarly to how you would attach a cosmetic to a regular character model.
- There are no finger scaling controllers for the same reason mentioned above.

Showcase credits:
Manndarinchik: 1st, 5th and 6th posters
WMen: animation test, 2nd and 3rd posters
djlaum: 4th poster

Guide on how to make stretchable models for SFM.

Includes:
player\tf2_eye_model.mdl
97 条留言
BunBunOwO 2023 年 8 月 13 日 下午 5:54 
My full opinion of this is.. It is not Irrelevant :)

Yes the other one is KINDA better being you make make ANYTHING stretch, but this one is better if you still wanna use "Biped Simple" Rig on the Mercenaries as the other one cause them to stretch like Taffy. I highly recommend this over the other one if you plan to reshape the body size and more of the mercenaries over the DAG Utility one and use the other instead JUST for props :):MHRISE_OK:
dippa doopity koop a loopity 2023 年 5 月 21 日 下午 10:15 
this actually is better than the script because i can scale heavy's arms better
►Ganondorf◄ 2022 年 12 月 11 日 下午 12:10 
i've done EVERYTHING correctly and there is still no materials.
markosepjr 2022 年 11 月 14 日 上午 11:02 
how do i stretch pyro?
Sergi338 2022 年 11 月 11 日 上午 9:59 
Light Weapons Guy
naChsarTyhctilG 2022 年 11 月 2 日 下午 12:26 
I have been looking for these types of models for ages! But for some reason the eyes don't work, I am so confused about it. I'd love to get some help, thx
Fullcaber 2022 年 10 月 18 日 上午 7:57 
why are some the like sniper body missing the bodygroups :v like hide the arrows n such
Giygas 2022 年 10 月 18 日 上午 7:26 
broke my sfm so hard i can't move anything even after reinstalling
SoupCanMafia 2022 年 10 月 15 日 下午 6:57 
I wonder, how did you do these facial flexes and the xyz stretching flexes? I want to get a bit better at modeling myself.
Count_dankula 2022 年 10 月 8 日 上午 5:27 
i need some help cus the models are straight up invisible?