全面战争:战锤3

全面战争:战锤3

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Khorne Tech-Tree
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505.684 KB
2022 年 8 月 4 日 上午 8:17
9 月 3 日 上午 10:30
26 项改动说明 ( 查看 )

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Khorne Tech-Tree

描述
What does this mod do?
The mod adds 41 new technologies to the vanilla tech tree.
(The 41 technologies are completely implemented in the vanilla tech tree).


DESCRIPTION
Completely new effects have been added that are not present in the vanilla tree:
All units, heroes and commanders have their technology to increase their stats (attack, defense, damage).
Also, effects like anti-infantry and anti-big were added for some units, etc.

There are a couple of technologies that are available more often 2 to 3 times.
e.g. reduce recruitment costs, reduce construction costs, reduce maintenance.
Everything in small number, that together a good bonus not to OP results.

For a rough overview please look at the pictures.

Does it now take forever to research the tree?
NO, who wants can quickly research to the 3 tech group and there research the technology that increases the research speed by 35%.

(There are certainly also mods that increase the research speed of the player, if not and desired... please tell me and I create a mod for it).

You can find more mods here:
https://psteamcommunity.yuanyoumao.com/profiles/76561198043919449/myworkshopfiles/

The compilation of all my tech tree mods is called "Tech-Tree Compilation".


__________________________________________________________

Was macht diese Mod?
Die Mod fügt 41 neue Technologien zu dem Vanilla Tech-Tree hinzu.
(Die 41 Technologien sind komplette in den Vanilla Tech-Tree implementiert.)


BESCHREIBUNG
Es wurden komplett neue Effekte hinzugefügt, die im Vanilla-Tree nicht vorhanden sind:
Alle Einheiten, Helden und Kommandanten haben ihre Technologie, um ihre Werte (Angriff, Verteidigung, Schaden) zu erhöhen.
Außerdem wurden Effekte wie Anti-Infanterie und Anti-Big für einige Einheiten hinzugefügt, etc.

Es gibt ein Paar Technologien die es öfter gibt 2 bis 3 mal.
z.B. Recrutierungskosten reduzieren, Baukosten reduzieren, Unterhalt reduzieren.
Alles in geringer Zahl, das sich zusammen ein guter bonus nicht zu OP ergibt.

Für einen groben Überblick schaut euch bitte die Bilder an.

Dauert es nun ewig um den Baum zu erforschen?
NEIN, wer möchte kann schnell zum 3ten Tech-Gruppe forschen und dort die Technologie die die Forschungsgeschwindigkeit um 35% erhöht zu erforschen.
(Es gibt bestimmt auch Mods die die Foschungsgeschwindigkeit des Spieler erhöhen, falls nicht und erwünscht... bitte sagt mir bescheid und ich erstellt eine Mod dafür.)
56 条留言
드로우달스 9 月 9 日 上午 1:23 
In the Outpost Units research, it says that they give Khorne unit buffs, not external faction buffs. Can you confirm this?
Blood for the Blood God 6 月 10 日 下午 10:07 
Does this work with SFO?
g00by pls 6 月 9 日 上午 3:42 
Nice Mod, adds really something to the campaign experience
Decky  [作者] 1 月 18 日 上午 1:37 
The mod has been added to the compilation mod.
Be careful if you use both mods. In this case, you must now deactivate the Khorne tech tree.
드로우달스 1 月 3 日 上午 4:52 
In the additional research line, it seems that the Chosen Renown Regiment (Halberd) is missing from the Chosen's reinforcement research tree in the middle of the infantry line.
Additionally, in the infantry research, the third study of the Chosen study shows that the upkeep cost of non-Chosen Longbeards is reduced by 12%.
Decky  [作者] 1 月 3 日 上午 2:02 
@Pentele: Thank you. I found the reason. Now I can continue work.
Pentele 1 月 2 日 上午 10:54 
Did some testing: Unsubbed and resubbed to force steam download the latest version. Started a new Skulltaker campaign with this mod and 75 other mods that I like to use. It's turn five, I've researched the "Progress through Research" and everything works just fine, my research speed increased that +35 that it said it would. I saved the game & reloaded it and everything is still there just like they were. So everything seems to be working for me.
Decky  [作者] 1 月 2 日 上午 9:49 
Please provide feedback: I have saved the working mod I played the test with under the Workshop mod and wanted to start a new savegame without cheats. To test the mod under normal circumstances. I didn't make any changes to the mod and it worked perfectly. But since saving and using the workskop mod word withr the tech tree ingame is no longer displayed. I have now been testing for 1.5 hours and the mod is not there. Please let me know if it works for you.
Pentele 1 月 2 日 上午 9:11 
Awesome, thanks Decky! Gotta go collect some skulls after I finish my ongoing campaign :D
Decky  [作者] 1 月 2 日 上午 7:53 
Tech-Tree updated. The Tech-Tree hasen'tbenne findisched.. its a realey access version^^. Some things can change. The Tech-Group-Ability for example, misses the 2 techs for anti infantry and anti large. Daily updates until the release are planned.
I decided to go this route so that you can play with the mod while you're on holiday and send me your feedback.