Mount & Blade: Warband

Mount & Blade: Warband

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La_Triple_Alianza
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Type: Sound
标签: Gameplay
文件大小
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更新日期
1.491 GB
2022 年 8 月 2 日 上午 8:07
2024 年 2 月 21 日 上午 6:34
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La_Triple_Alianza

描述
The Triple Alliance

https://www.moddb.com/mods/the-triple-alliance-paraguayan-war

https://discord.gg/WSAP7Pxx4T

Buenos Aires, May 1, 1865.

Rufino Jacinto de Elizalde stares into the eyes of his interlocutors and asks: is everyone in agreement with this?

Carlos de Castro affirms without looking back, while Octaviano de Almeida Rosa stands up impatiently and expresses himself: "I hope your president fulfills his promise."

A few days before, the President of the Argentine Republic, General Bartolomé Mitre, had harangued the crowd gathered in front of his Buenos Aires residence:

"In 24 hours to the barracks, in fifteen days in Corrientes, in three months in Asunción!"

It would be the secret articles (for a few months) of this treaty that would seal the fate of that part of the continent, in what would be the bloodiest, most ruthless and cruel conflict in its history, since they would force the Paraguayan people to fight now, not out of fear or loyalty to its president-marshal Francisco Solano López, but for its very survival as a Nation. This treaty would be remembered as the Treaty of the Triple Alliance, or as a brilliant Argentine thinker, Juan Bautista Alberdi, said, the "Treaty of the Triple Infamy".

Now Brazil, Argentina and Uruguay would start a total war against Paraguay.

The war between the Republic of Paraguay and the Empire of Brazil was already underway since December 1864. Marshal Francisco Solano López had decided to intervene in aid of the Uruguayan constitutional government of the white party that had been invaded by the Empire together with the colorados of the general Venancio Flores. The form of the intervention was an attack as quick as it was surprising to the troubled province of Mato Grosso, managing to conquer it in just a few weeks since they were poorly defended, but well supplied with weapons and ammunition that were vital for Paraguay.

The next step was to attack Rio Grande do Sul, but for that the quickest way was to cross the sister Province of Corrientes, within Argentine territory. Faced with the refusal of President Mitre, and after long diplomatic exchanges where Argentina tried to demonstrate neutrality (although his support for General Flores was publicly known), Solano López got tired of the attitude of the Argentine central government and, waiting for the help of the Entre Ríos caudillo Justo José de Urquiza (formerly enemy federal leader of Mitre) who would never arrive, prepared to the invasion of Argentine territory and the taking of Corrientes and nearby towns.

It is at this precise moment that this adventure begins. What fate awaits you in this conflict?

Will you be the new Karai Guasú (great lord) of the Guaraní people like Gaspar Rodríguez de Francia or José Artigas were to save Paraguay from this triple alliance?

Will you enlist in the Argentine national forces to recover Corrientes and punish the invading despot?

Will you help the Empire of Brazil to recover the Mato Grosso and avenge the affront of the "Tyrant of Paraguay"?

Will you fight on the Uruguayan side with General Flores in support of the powers that helped him to come to power in Montevideo?

Or perhaps you prefer to help the original peoples of the pampas, the fearsome Ranqueles, to regain ground lost by the advance of Argentina in the "desert."

In the impenetrable Chaco, the tribes that could never be subdued await, the Incas, Spaniards and then Creoles trembled just hearing the name of the Abiponese warriors.

Why not start a federal revolt to overthrow Mitre and his Buenos Aires hegemony?

Why not restore the whites in Uruguay and avenge Paysandú?

What if you revive the Farroupilha Revolution and make Rio Grande do Sul independent from the Empire?

These possible paths (and many more) only depend on you, the La Plata basin awaits you.

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The mod includes:

- Factions:

Republic of Paraguay

Argentinian Republic

Empire of Brazil

Eastern State of Uruguay

Ulmanato Ranquel

Chaco indomitable

- Diplomacy 4.3

- Freelancer

- Formai, formations

- Territorial map

- Diplomacy settings to maintain the conflict

- New recruitment system with special troop trees (rebels) in mercenary camps OSP

- Weapons and uniforms of the time

- Troops tree presentation in reports screen

- Troops tree presentation button in party screen

- After death camera

- The locations have flags that change faction depending on who occupies it

- Artillery

- New vegetation

- Polished landscapes

- Hand grenades

And many more to come....

------------------------------------------------------------------------------------------------------

Credits:

I want to thank my friends Tocan and Mauromagno patriota for helping me make this mod.

Mauromagno taught me to work with the module system, make scenes and everything about the modeling of this impressive game.

It is thanks to Tocan that the mod has Freelancer, locked diplomacy, special recruitment system, and all those features that are not included in the game by default, so once again, thank you, without your help this project would not see the light of day .

I also want to thank Alex IV for making all uniforms, map icons, adding artillery, buildings, helping with the scenes and a large etc. Without him this mod would not exist. Obrigado!!

I want to especially thank John25 from the Talewords forum, thanks to him I was able to get freelancer to work correctly.


Mod team:

Lucastorian: general modding, historian, mapper, scener
AlexIV: 3D Artist, scener, general modding, modeling/texturing
Mauromagno patriota: general modding, modeling/texturing, scener
Tocan: general modding, coder/scripter
Oriental: scener
Beletatti: Translator (English and Portuguese)


- Between Empires OSP Mod (credit to Useful_Lesbian)

- Diplomacy 4.3 (credit to Waihti, zParsifal) (added by Tocan)

- Freelancer (credit to Caba'drin, Taragoth, Duh, Sunhawken, Monnikje, Sayd Ûthman and Swordyke) (added by Tocan)

- Formai, formations (credit to Mirathei, Caba'drin, Sphere, Rubik, Idibil) (added by Tocan)

- Territorial map (credit to Rubik) (added by Tocan)

- Diplomacy settings to maintain the conflict (credit to Tocan)

- New recruitment system with special troop trees (rebels) in mercenary camps OSP (credit to Seek n Destroy)

- Custom uniforms (credit to AlexIV)

- Weapons, clothes, items, base uniforms, buildings (Independencia de Chile - Mauromagno patriota, OSP 19th century - Willhelm - OSP Twilight of the sun king)

- Wooden Scene Props Pack (credit to Adorno)

- Faction and irregulars troops tree presentation in the reports menu (credit to Rubik) (added by Tocan)

- Troops tree presentation button in party screen (credit to Vetrogor) (adapted by Tocan)

- After death camera (credit to MadVader) (added by Tocan)

- The locations have flags that change faction depending on who occupies it (credit to Mauromagno Patriota)

- Artillery (credit to tombeat - Twilight of the Sun King) (added by AlexIV)

- New vegetation (credit to AlexIV)

- Map icons (credit to AlexIV)

- Polished Landscapes (credit to Gutekfiutek)

- Hand grenades (credit to Beaver and DuskVoyager)

- OSP - Skyboxes Advanced - (credit to ShaunRemo)

- OSP - Blood and Iron Animations - (credit to parrot)

- OSP - Improved Male and Female

- OSP - Battle for Europe

- Mod American Civil War Revived (Scripts)

-------------------------------------------------------------------------------------------

热门讨论 查看全部(4)
26
2024 年 12 月 12 日 上午 5:27
置顶: Bug reports
Lucastorian
14
2023 年 2 月 3 日 下午 9:15
置顶: Suggestions
Lucastorian
0
2022 年 9 月 11 日 下午 1:41
Artillery
zebedeethesmith2
161 条留言
Switch 9 月 19 日 上午 9:18 
hagan uno para bannerlord :D
Lucastorian  [作者] 9 月 15 日 下午 2:02 
No problem mate. Talk to me in my discord.
TheVeritasAlliance 9 月 15 日 下午 12:42 
Hey Lucas, while it's unfortunate the referred bug could not be worked around, i wholeheartedly thank you for trying. Sad that these things happen in Warband, but I guess this is how it goes. Would you mind if I asked you for the module system/source code, or at lest the wonderfull and fixed siege maps and the perfect artillery sustem, as so I can attempt some other avesues of fixing (using AI, asking around the server on speficic channels/specific people)? I'd love to give you back a version in which the module system doesn't crash when you try to use it, tho my knowledge is limited I can still work tirelessly to it. Of course I know the weight of such requests so forgive me if asking for it sounds wierd or offensive. thank you anyways fpr the work in the mod! Appreciated!
TheVeritasAlliance 9 月 11 日 下午 2:30 
Thank you so much dude! If there is any way in which I can help, please don't hesitate to ask! I owe you one just for the creation of the mod (siege maps and scenes in general BTW? literally transport you into the 19th century). I am a bad coder sadly, but I know how to ask folks nicely in the Modding Discord server LMAO. Anyways, thank you so much and if i can help with anything at all, please just ask. Un Gran Saludo.
Lucastorian  [作者] 9 月 11 日 下午 1:54 
Thanks for testing. I imagine that diplomacy it´s not working properly. The people who can help me with this script problem is too busy. I cannot promise that I can fix this but I will try.
TheVeritasAlliance 9 月 11 日 上午 9:12 
Thanks Lucas! I did test it, and it seems that the bug is present no matter what I do to the PBOD/Diplomacy seiings or even the normal WSE2 campaign setting options... Maybe soemthing wrong with the diplomacy that is stopping the generals from selecting a marshall? Would you think there is any possible fix? This is literally my favourite mod, there is so much work behind this beauty and I'd really like to be able to play the campiagn, but without the marshalls, no AI ever sieges anything and the game becomes just static unless a lord decides to siege somewhere alone. Also, do you think it might be a conflict between mods? Tnks anyways, love the work you guys put into this, it is trull a south American gem.
Lucastorian  [作者] 9 月 11 日 上午 5:22 
Hi mate!. I think you should try to set AI campaign in high and see what happens. Honestly I don´t remember how Lords/Generals do war in the late campaign.
TheVeritasAlliance 9 月 10 日 上午 10:48 
Hey Lucas it's me again lol. I noticed in my campaign that the Lords of all factions where not besieging any enemy locations, instead just engaging in battles and raiding villages. Since I know this behaviour is not normal, I checked the Diplomacy options in the camp menu and saw that the "AI Changes" option was set to "low". Do you think this might be the cause for the Lords not attacking anywhere even after 140 days ingame? If so, what would you recommend I set the AI changes to? Maybe just disabling it would be best right? Also, I suspect no campaigns where being called or that they were being dispersed too soon.Thank you!
Choripan Justicialista 9 月 1 日 上午 11:05 
YEEEEEEEEEEEEEEEEES VIVA PARAGUAY CARAJO MIERDA
yeLLow 8 月 17 日 上午 7:42 
please add me a friend and i can share to video.