Noita
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法术和天赋进展提醒
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2022 年 8 月 1 日 下午 7:07
2022 年 10 月 28 日 下午 8:03
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法术和天赋进展提醒

描述
高亮显示未解锁的法术

但是法术在ui的物品格子里的外观更改好麻烦,所以只有在世界中的未拾取的法术才会高亮

作为补偿,含有未解锁法术的法杖会散发特殊图标,提示你里面有未解锁法术。

未解锁的天赋会蹦出“new”字样提醒你没有捡过

17 条留言
Luuuna 6 月 27 日 上午 10:52 
great mod. has a neat animation even
Jezoskoczek 2023 年 3 月 27 日 上午 4:44 
Is it possible to remove the "?" particles above the wands, while keeping the highlights in other places?
MoonlitShade 2023 年 1 月 7 日 上午 2:01 
I have quite a few mods (68), so it would be annoying to go through. I can list them out for you if you'd like me to though
Kishin  [作者] 2023 年 1 月 6 日 上午 7:58 
I think it's because a spell can't be detected that it has been unlocked

If it's convenient, can you tell me which spell content mods you have enabled? I'll check the reasons
MoonlitShade 2023 年 1 月 5 日 下午 8:28 
Mod causes a bunch of question mark particles to continuously spawn on the player which is really annoying.
Hellshake Yano 2022 年 11 月 29 日 下午 5:54 
Brilliant mod. Absolutely invaluable for completionists, or really anyone at all.

In regards to enemy unlock status... I'm not sure it's really necessary. Unlike spells and perks that you have to find/buy, you have no real choice in which enemies you record. Besides, chances are you're going to kill or be killed by any given enemy at some point. :P

Also, from what I've seen (which is maybe 30-40% of the enemies) the progress screen seems to sort them in a somewhat more rational manner compared to spells and perks, so it's not too hard to figure out what you might need to find. (And you can just check where an enemy appears online if you really, really have to.)

Besides that, I'm not sure how you'd even display an enemy's unlock status without having an actual effect on gameplay.
Kishin  [作者] 2022 年 10 月 28 日 下午 8:18 
And I haven't figured out how to detect the enemy's unlock progress

I'll add it if I figured out
Kishin  [作者] 2022 年 10 月 28 日 下午 8:16 
perk reminder has been added.
In theory, record that can be detected by this mod should be consistent with the things that you can confirm in "progress", so I think it can be used with mod.
DiabloStorm 2022 年 10 月 23 日 下午 10:14 
So, I assume you can even record progress in a modded game to start with?
CookieHCl 2022 年 8 月 21 日 上午 6:16 
Can you make a perk version of this? This is a great mod!