鬼谷八荒

鬼谷八荒

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Destinies, Mounts and NPC's
   
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2022 年 8 月 1 日 上午 11:14
1 月 4 日 上午 9:20
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Destinies, Mounts and NPC's

描述
Add's Nature and Rewrite Destinies alongside NPC's and a mount.


**********Description of this update**********
Hi everyone! I created these mostly so I could play on higher diffuculties and have a slightly easier time, if anybody likes these then you are welcome to try them out.

The Dragon cultivator's Sense was for use when using the Elder Dragon Aura destiny as it uses up a slot, but provides roughly the same bonuses as taking Cultivator's Sense and A Farmer's Life. It will also generate everything you need to get to Golden Core (As well as extras so you can level a few NPC's right up to Golden Core with you, I usually do this for the NPC that is running away from the creepy dual cultivator guy or the thief - not sure how the game decides which one to generate).

Destinies

Cultivator's Sense
Insight+75, Feng Shui+50, Talismans+50, Max Focus+15%, Max Energy+15%, Increase Sight Range+4

Lóng Family Style (Blade)
Blade+40, Wind Root+30, Wood Root+30, Max Stamina+30, Charisma +400, Decreases time to learn manuals by 70% and cost to learn manuals by 35%, when studying a manual there is a 75% chance to upgrade it to your current Cultivation Realm. Your familiarity with Blade techniques increases 30% faster.

Lóng Family Style (Sword)
Sword+40, Wind Root+30, Wood Root+30, Max Stamina+30, Charisma +400, Decreases time to learn manuals by 70% and cost to learn manuals by 35%, when studying a manual there is a 75% chance to upgrade it to your current Cultivation Realm. Your familiarity with Sword techniques increases 30% faster.

A Farmer's Life
Insight+75, Alchemy+50, Herb+50, Max Stamina+10, Luck+70, 50% more Elixirs produced through Alchemy, Max Elixer stack+5

Fantastic Sparring Partner
When sparring or battling with an NPC you have a 25% chance to learn a skill from them, this has a 6 month cooldown and might increase to jour Cultivation level. The NPC will also increase their affinity for you. Both parties gain increased EXP from dual cultivation.

Dragon Cultivator's Destiny
Insight+150, All Artisan stats+200, Max Focus+20%, Max Energy+20%, Increase Sight Range+5, Max Stamina+10, Luck+120, 50% more Elixirs produced through Alchemy, Max Elixer stack+5, ATK+5%, DEF+5%, CRIT+5%, CRIT RES+5%, CRIT RATE+10%, increases Motion Skill familiarity by 300%, Creates a Mythic Artifact and a Mythic Spirit. Increases Hatred gain by 30%. Adds 50,000 spirit stones.

Generates items needed to jump to Golden Core (Late) stage as well as items to skip Nascent Soul. Includes 80 bag spaces for all items.

Cultivation Techniques
Increase Cultivation XP by 10% and increase Skill Cultivation XP by 15%, increase Travel Speed by 400

NPC's
This game generates several NPC's ranging from Golden Core (IV) to Nascent Soul (VI). Two Nascent Soul Parents, several Golden Core friends. They each have decent affinity with the plaer to make it easier to find them.
20 条留言
haerin~ 10 月 6 日 下午 5:50 
@Insanity100% could you share that once you've done it or maybe you can do so as well mod author @Popemaster.

really like the mod but using a different mod for the background npcs of my character
Popemaster  [作者] 10 月 3 日 上午 5:52 
@Insanity It does that because I wanted it to do that. I can't disable it without removing it entirely, but if you should be able to open the mod in the in-game mod editor and delete them and then resave the mod under a different name for your use (And then turn this one off).
Insanity100% 10 月 3 日 上午 12:35 
Why does the presence of this mod generate some npcs at the start of the game, no matter what destinies were chosen? And can this somehow be disabled?
Popemaster  [作者] 7 月 3 日 上午 8:59 
@YellowLotus

No problem, I keep returning to this game time to time myself so it's no trouble at all.
YellowLotus 7 月 2 日 下午 7:02 
Thank you for continuing to update this mod.
Popemaster  [作者] 2024 年 8 月 16 日 上午 10:20 
@Syzin

I have added the "RoleCreateFeature-ID" which I believe is the destiny ID's to the description of the mod. I noticed while playing around with【Source Reconstructed】Cheat UI and noticed that it recognised the modded destinies and added them to it's list as well.
Popemaster  [作者] 2024 年 8 月 16 日 上午 4:22 
@Syzin

Thanks for that, I'm glad it's something you're enjoying!

I am fairly certain that each destiny does have a specific ID. I'll try to remember to find them after work.
Syzin 2024 年 8 月 16 日 上午 1:45 
Hi, thank you for taking the time to put this together, I've been using it a while. Is there a way to identify the destiny IDs, or does the game randomly assign them with mods? Looking to target specific traits for my next playthrough. Thanks again!
Popemaster  [作者] 2024 年 2 月 10 日 上午 7:52 
@3rdy0107 Yeah it seems that it just gives it the potential to draw from all 12 pools, I restarted it a few times and it was random each time. I think because it was set to small sect. For now I've removed it and will test at a later date.
3rdyy 2024 年 2 月 10 日 上午 1:22 
There is no sect with 12 martial