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Salvage&Mine Map Missions With Refinery Bay
   
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Mods: Mod
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26.076 KB
2022 年 7 月 30 日 上午 10:57
2022 年 8 月 12 日 上午 7:35
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Salvage&Mine Map Missions With Refinery Bay

描述
If ship has raw mining/salvaging laserrs, then this mod will remove "refine travel" penalty for salvage/mine map command, if ship has Commercial Refinery Bay installed.

If rarity level of installed Refinery Bay is too low to process some available materials, then those materials will be marked as "raw" and you will need enough ship's cargo to not have "refine travel" penalty.

If you untick such materials - then cargo requirement will gone.

Rarity of Refinery Bay also affects on number of high level material gathered. For example, Refinery Bay of "Common" rarity, if it was installed permanently, will process Iron scrap/ore at 100% efficiency, Titan at 80%, Naonite at 70% and Trinium at 50%.
Refinery Bay of "Rare" rarity, if it was installed permanently, will process Iron scrap/ore at 100% efficiency, Titan at 100%, Naonite at 100%, Trinium at 80%, Xanion at 70% and Ogonite at 50%.
If it was installed not permanently, then processing efficiency will be halved and highest material will be locked.
2 条留言
eaglegundam 2024 年 12 月 8 日 下午 6:42 
then you have a mod incompatability mod works as intended
count9us 2024 年 5 月 24 日 下午 9:00 
Think this needs update or bug fix. The system mod I think does appear but there is no text or image when hovering over it. Going to unsubscribe, Neat idea though.