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PS: i always use ingame transfer (create thespian -> add script -> switch PC). It quite annoing.
The Thespian will only speak (with short, predefined phrases, not editable) when it is a Profession Merchant or Social Merchant... it will say things like "hello", "goodbye" and react when you buy something.
Or do we just have to read it all?
· If you want all players to be able to get a single unit of that item, a CharVar will do. The first time, a ConditionNode to check that the player has not spoken to the NPC before, and after giving him the item, an ActionNode Addition of that CharVar. So, the second time the player talks to the NPC, the ConditionNode will make them unable to get the item again.
· If you want only one player on your server to be able to get that item, it's very similar to the first example in the "GlobVar examples" section of the guide (you should place an ActionNode Give Item instead of the ActionNode Give Funds, and that's it).
This is very summarized, if you want me to explain it better, ask me any question you have and I'll try to solve it
For non-Spanish speakers, some screenshot tools (Snipping Tool in Windows, for example) can extract text from screenshots. You can then copy/paste that into your favorite language translator (translate.google.com for example.)