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link: https:// /www.google.com/maps/place/Krajowa+Sp%C3%B3%C5%82ka+Cukrowa+SA+Oddzia%C5%82+Cukrownia+Malbork/@54.0312839,19.0406019,122a,35y , 354.94h, 67.26t / data =! 3m1! 1e3! 4m5! 3m4! 1s0x46fd59a47d0a457d: 0x7f266caa1464d46b! 8m2! 3d54.0326577! 4d19.0398781? Hl = en-GB
Mod Monday video that contains your mod.
https://youtu.be/2da1OFYYiAQ
@pavel.snabl Ok I will increase x4 the loading factor, I thought in my tests the default value for bulk was faster enough but after testing more it can be quite slow for big train sets.
Problem: this will almost double the power consumption when loading the train, but for that comes handy the external power connection it was already provided ;)
@RobinhoodtheFletchling I really wanted to make it work with a cableway but resulted impossible. May be in the future when building footprints can be different to a square, the modular building you propose it can be implemented in a separate version: so there can be an internal convoyer link between the fake unload cableway station and building itself...
But there is another big problem, cableways in game are really slow, although the weight-load of cabins is historical (1 Ton, the very same as this plant used) the speed for ingame "workdays" is not, so plant won't be able to be feed and to produce at a reasonable level
what project are you going to follow?