安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题















Honestly, I only wanted aircraft modifications from this, but had an unexpected conflict with other mods. Game wouldn't load. When I unsubbed I noticed a handful of other mods had been disabled and their settings wiped. Clearly a conflict. Never got more than one recruit after that.
Im mainly interested in this part of the mod:
53. Increase Max Units Player Can Deploy In Tactical By This Amount:
Do i still need to purchase every DLC to be able to use that aspect of the mod?
Fixed Issue with Heavy Gold Armor Torso Skin Not Having Jet Jump
Fixed Issue With All Bionics And Mutations Can Equip Mounted Weapon And Mech Arms Bug
Fixed Sniper Helmet Gold Skins Call Reinforcements Ability not working.
Gold Armor Skins now display their added ability when you hover over them in geoscape.
Working On Issues With Op Armor Abilities For Mutations And Some Augmentations.
Planning to fix issue With Give soldier xp/sp once.
have not uploaded changes yet as I plan to do a full release of the bugs
I was thinking of trying it again, never did play with the last dlc.