Library Of Ruina

Library Of Ruina

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BrawlMod Lite (Beta)
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1.026 MB
2022 年 7 月 20 日 下午 5:54
2022 年 7 月 22 日 上午 1:40
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BrawlMod Lite (Beta)

描述
A complete rebuild of the brawl mod from the ground up to not mess up card orders and be less laggy!

Beta because there are still some odd bugs here and there, and the slowly zooming in issue is a known problem. If it appears to stall, try waiting for several seconds, it has fallbacks to fix hangs.

Fun fact, this works with Finnal Battle!

It also has what is called "Gang Up!" mode, which is enabled by default and makes large numbers of one-sided attacks go off at once. It's featured in one of the above videos.

Anyone who has good screenshots for the mod can submit them, currently I'm just using the old workshop BrawlMod image.

Credits: abcdcode for the original mod, and as a result, some of the core concept work for how it works under the hood.
33 条留言
This_Guy 9 月 28 日 下午 3:29 
truly a shame the mod is dead.
veemo 7 月 24 日 上午 11:52 
dear god
stupid mothgal 6 月 12 日 上午 11:21 
so basically the mod is unsupported now or its just that fixing the stalling issue takes like 3 goddamn years. understood.
Doctor John 2 月 28 日 下午 6:36 
this mod is def up there for one of my favorites. Adding the limbus company brawl type combat in the game makes it a LOT more pleasant to look at.

The bugs are, of course, still there, but are also hella funny to see.
10/10 mod, will stick around to see the finalization if its still being worked on :steamthumbsup:
Saveroer The Captain 1 月 31 日 下午 4:40 
corretion the nomral crashs evey single time
Saveroer The Captain 1 月 31 日 下午 12:29 
brawlmod lite (beta) pros in cons
pros: looks cool and makes the fights go way faster
cons: people can get stuck
idk: the normal brawlmod has less stuck but crashes your game sometimes
over all a good mod just wished that the nuggets dont get stuck and thats it

over all 7/10 just needs some fixes
Songborn 2024 年 6 月 25 日 下午 5:47 
Would you be willing to share the code for the mod? I would like to see how Brawl handles the combat of Ruina.
shade 2024 年 1 月 2 日 下午 10:02 
for some odd reason the mod just hiccups and dies when trying to do a certain attack
this error gets spammed continuously and the game gets softlocked

59:19 | Exception | NullReferenceException TheClawChargeAtk.Init (BattleUnitView self, BattleUnitView target) (at <7d9f3d8f8146434a93160ad0a2194b2a>:0)
RimseTheHead.BehaviourAction_TheClaw_ChargeAtk_Everyone.GetMovingAction (RencounterManager+ActionAfterBehaviour& self, RencounterManager+ActionAfterBehaviour& opponent) (at <a6b7a4c1479f41c3824e43830c9e124c>:0)
(wrapper dynamic-method) RencounterManager.DMD<RencounterManager::GetBehaviourAction>(RencounterManager,RencounterManager/ActionAfterBehaviour&,RencounterManager/ActionAfterBehaviour&,bool)
RencounterManager.SetMovingStateByActionResult () (at <7d9f3d8f8146434a93160ad0a2194b2a>:0)
RencounterManager.PrintActivatedAbility (RencounterStateTimer timer) (at <7d9f3d8f8146434a93160ad0a2194b2a>:0)
BrawlModLite.BrawlEncounter.Update () (at <d9ecafee3a9747a3b4c1c0d8f516d116>:0)
uGuardian  [作者] 2023 年 12 月 25 日 下午 8:23 
I'm… not sure what the cause of that is. There hasn't been any changes so it's probably interacting poorly with another mod. If you figure out what mod is doing it, feel free to tell me.
Mystrall 2023 年 12 月 25 日 上午 6:12 
Is the mod alright? returned after months just to realize this mod loop all (first) attack indefinitely