Source Filmmaker

Source Filmmaker

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Harley Quinn [MultiVersus] (PBR Materials)
   
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Universe: Original IP
Model
Models: Character
标签: SFM
文件大小
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更新日期
40.859 MB
2022 年 7 月 16 日 上午 11:33
2022 年 7 月 22 日 下午 10:03
4 项改动说明 ( 查看 )

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Harley Quinn [MultiVersus] (PBR Materials)

描述
Ok, I found that some models have "normal" bones, so, I think Devs will "fix" those models in Beta or in the future.

Hi Everyone!

This is Harley Quinn from MultiVersus.

Features:

-Body Groups.
-PBR Materials.
-Valve Biped Bones.
-Only some animations, I don't want a lawsuit from Warner due Leaking things.

Animation List:

-Character Selection (Intro and Idle).
-Victory and Defeat Emote (Intro and Idle).
-Taunt Bye Bye
-Nav Idle and Standing animations.

Bodygroups:

-Harley Quinn.mdl:

-Harley Quinn PBR:

0: Harley Quinn
1: No Harley Quinn (so, so)

-Harley Quinn Jacket PBR:

0: Jacket
1: No Jacket

-Harley Quinn all Props:

-Harley Quinn (Prop):

0: Harley Quinn Prop

Skins:

-Harley Quinn.mdl:

0: Menu and Enemy.
1: You In-Game.
2: Ally.

-Harley Quinn all Props:

0: Default.
1: Default Ally.
2: Default Enemy.

Changelog:

V 1.0:

-First Release.

V 1.1:

-Merged all PBR parts into one per model.
-Removed Josseda673.

V 1.2:

-Update models to this new version of MultiVersus
-Added In-Game Props.
-Added New animations.
-Added the ability to take the jacket off Harley.
-Added a New Skin,
-Updated Preview Images.
-Removed Josseda673.

Credits:

Harley Quinn Models and Textures - Player First Games and Warner Bros. Interactive Entertainment
Models extracted and ported by me.
Textures extracted by me.

Donations:

If you want to support me, here's my PayPal:

My PayPal [paypal.me]

If you find any problems with the model, tell me.

Includes:
multiversus\characters\harley quinn.mdl
multiversus\characters\harley quinn bat.mdl
multiversus\characters\harley quinn batbomb.mdl
multiversus\characters\harley quinn confetti gun.mdl
multiversus\characters\harley quinn glove.mdl
multiversus\characters\harley quinn jack in the box.mdl
multiversus\characters\harley quinn mallet.mdl
multiversus\characters\harley quinn pistol.mdl
2 条留言
Mr Grinch 2022 年 7 月 16 日 下午 1:45 
assuming you're using blender, you could just group the different stacks together. Otherwise you could just merge the different stacked meshes together assuming it isn't too high poly. Would allow you to use pbr bodygroups without toggling each stack individually.
ZURG 2022 年 7 月 16 日 上午 11:45 
At last! ^^