漫野奇谭

漫野奇谭

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Unique Augments Over Legacy (可传承的独特饰物)
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2022 年 7 月 14 日 上午 8:20
4 月 9 日 上午 5:47
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Unique Augments Over Legacy (可传承的独特饰物)

描述
本Mod致力于为尽可能多的独特饰物赋予更强力的属性,并使它们可以跟随英雄进入传承。

下贴中列出了所有改动的饰物:
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2835131965/3472855915029492787/

何为独特饰物?
您在游戏中可以获取各种稀奇古怪的饰物并装备于身上。其中一些饰物是随机获取的,它们的名称和属性也由系统随机生成;但游戏中还存在一些特别的饰物,您只能通过特定的事件或者契机任务来获得,比如欧德温的斗篷(通过“气节”契机任务获得)、恋爱吊坠(通过事件“爱的礼物”获得)等。

独特饰物往往伴随着英雄们难忘的记忆和独特的经历,比如与恋人相爱后收到充满爱意的礼物,又或者是在帮助人们驱逐怪物、重建家园后得到人们心怀感激的馈赠。

然而,在游戏默认的机制下,这些所谓的独特饰物却变得跟普通饰物一样,无法跟随英雄进入传承。当您满心欢喜地在一场新的冒险中招募了一位“现世神话”级的英雄,却发现他/她身上空空如也,除了武器(包括副手)会被保留下来,所有饰物居然都不翼而飞(开发者可能是出于平衡性考虑)。或许在您心中,消失的不仅仅是这些饰物(以及它们带来的属性加成),更重要的是它们所承载的无法代替的回忆。“恋爱吊坠”不见了,仿佛这位英雄从未跟他的心上人相爱过一样;“镇长徽章”不见了,仿佛这位英雄从未帮助过一群镇民击退怪兽、重建城镇一样……
开发者如此设计可能是出于平衡性考虑,毕竟将过多具有可观属性的饰物带进传承难免会使数值失控。然而,对热衷于谱写冒险故事与英雄传奇的玩家来说,这种传承机制或多或少都会带来一些失落与怅惘。

Mod作用
不过现在,您可以在本Mod的支持下,将心心念念的恋爱吊坠、榆魂腰带、森林王斗篷等等尽数带入传承,并在新冒险中招募拥有这些饰物的传承英雄时予以保留。
此外,这些独特饰物的属性会略有增强(原本属性比较低的饰物增强幅度会大一些),并且他们现在均被标记为“奇物”,并拥有奇物该有的星星图标。

(注:本Mod已尽可能覆盖几乎全部独特饰物,但仍可能存在漏网之鱼,作者会在发现后进行更新。)

(注意:本Mod与其他对饰物以及饰物属性进行修改的Mod理论上不兼容。)
热门讨论 查看全部(2)
5
4 月 10 日 上午 12:21
List of Unique Augments modded (English version)
魔装黑猫术士
0
2022 年 7 月 24 日 上午 12:27
本Mod涉及的独特饰物一览(中文版)
魔装黑猫术士
28 条留言
魔装黑猫术士  [作者] 9 月 21 日 下午 9:47 
@Nox Frigus 确实没涉及到DLC内容,毕竟此mod刚发布时还没出DLC。后面会考虑另开一个mod来修改DLC物品,现在这个mod还是留给只有本体的玩家吧。
Nox Frigus 9 月 16 日 上午 7:34 
绸缪长路里面boss掉的饰品好像都没有修改
魔装黑猫术士  [作者] 4 月 17 日 下午 11:35 
@Trekopep Thanks for your explanation. As far as I understand, modders have to manually update the Ranged Accuracy items modded since this stat has no effect any more. OK... In my opinion, it's just something inconvenient but unavoidable, and the current practice seems the best solution, right?
Thanks for developing such a fantastic game!
Trekopep  [开发者] 4 月 16 日 下午 7:02 
Yeah, there wasn't really a perfect way to make the adjustment. When we combined Melee and Ranged Accuracy, we adjusted it so that the calculation for Ranged Accuracy just returns the Melee Accuracy instead. This means that any modded abilities that were referencing Ranged Accuracy would still work as expected with accuracy upgrades, but any modded Ranged Accuracy items wouldn't grant any accuracy anymore.

We didn't want to outright get rid of the stat, because that would've completely broken existing mods that used it, and we couldn't just add Ranged Accuracy on top of Melee Accuracy because any items that granted both would now be twice as strong. Unfortunately, game dev often ends up including a lot of "old things we'd like to get rid of but if we do it will break existing things that use it"
Northstar1989 4 月 16 日 下午 6:19 
So, if I understand correctly, the version of the Crow Amulet found in the Modding Tool archive that comes with the game is still outdated, and doesn't have the new stats found in the base game? (which both use the new Accuracy attribute, and has different values for the other stats than the one in the mod as well...)
魔装黑猫术士  [作者] 4 月 9 日 上午 6:09 
@Northstar1989 Already updated. Btw, "Ranged Accuracy" was once useful but abandoned during one of the official updates after this mod had been released for a long time. But the game devs neither remove nor replace the abandoned attribute with the right one in the modding tool, which brings troubles to both modders and mod players.
Northstar1989 3 月 31 日 下午 7:25 
So, Crow Amulet needs fixing (changing to match current stats), and Drauvspun Cloak is still missing...
Northstar1989 3 月 31 日 下午 7:24 
Seems the mod *does* act on an outdated version of the Crow Amulet (the current version has different stat effects, and doesn't use the deprecated "Ranged Accuracy" stat...) It is possible to update/fix this?
Northstar1989 3 月 16 日 上午 8:56 
Just to check: this mod doesn't change the stats of the Crow Amulet in any way, right?

This is the only mod I had installed, but when I reported to the game devs that the Crow Amulet still uses the deprecated "Ranged Accuracy" stat (which doesn't actually work anymore, and thus doesn't affect melee OR ranged attack accuracy), the support guy tried to blame this mod for changing the stats of the augment. Even though the Wiki for the game (obv not based on this mod) ALSO shows the Crow amulet affecting Ranged Accuracy...
Northstar1989 1 月 24 日 下午 3:17 
It's definitely a good game to revisit after a while away from it! I've been doing a YouTube Let's Play of it that started with a campaign from nearly a year back, in fact...