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Thanks for developing such a fantastic game!
We didn't want to outright get rid of the stat, because that would've completely broken existing mods that used it, and we couldn't just add Ranged Accuracy on top of Melee Accuracy because any items that granted both would now be twice as strong. Unfortunately, game dev often ends up including a lot of "old things we'd like to get rid of but if we do it will break existing things that use it"
This is the only mod I had installed, but when I reported to the game devs that the Crow Amulet still uses the deprecated "Ranged Accuracy" stat (which doesn't actually work anymore, and thus doesn't affect melee OR ranged attack accuracy), the support guy tried to blame this mod for changing the stats of the augment. Even though the Wiki for the game (obv not based on this mod) ALSO shows the Crow amulet affecting Ranged Accuracy...