安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Please let me know if it's working for you now or still causing a CTD on campaign load when you find out.
It will work with any that don't affect confederation/vassalization/client state likelihood of acceptance. If you are running it with something like Fudging Vassals, load my mod higher in your load order so it overwrites any relevant tables in Fudging Vassals (which would only be a few tables, so you get 100% of my mod and 99% of FV. If you run FV above my mod you may get 100% of FV and 0% of my mod).
Forgive my ignorance oh powerful MOD LORD ... but does this work with other AI mods?
Please try unsubscribing and resubscribing. I had only changed one value, and it wouldn't cause the crashing. My best guess is that since this mod was so old and I never needed to update the tables for new faction adds or other changes, it wasn't stable and changing it in any way broke something. I've rebuilt the mod with fresh tables from the most recent CA database and added the values back manually. It should work as normal now. Please let me know if it doesn't.
SFO on 5.3.1