Garry's Mod

Garry's Mod

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TTT Shuffle b5
   
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素材类型: 插件
插件类型: 地图
插件标签: 漫画, 快乐
文件大小
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更新日期
2.665 MB
2022 年 7 月 12 日 上午 9:19
2022 年 9 月 4 日 上午 8:00
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TTT Shuffle b5

在 wget 的 2 个合集中
ESB TTT with unvivianed maps
30 件物品
ESB TTT: Historically Preserved "Bag" Of Maps
51 件物品
描述
ttt_shuffle
- This map has three connected zones: Outdoors, Offices, and Basement

- 1 minute after the round begins, zombies will occupy 2 out 3 of these zones

- The zombies will only attack players who are not in the "safe zone"

- The zombies will respawn infinitely: you will get swarmed if you don't go to the safe zone

- Every 1 minute, the safe zone is changed to a different zone

This forces players to move around the map and stops them from camping. The brief periods of chaos also presents lots of opportunities for the traitors.

configuration:
The map provides a bunch of cvars for server owners to configure the experience:

ttt_shuffle_zoms_persquad 5
How many zombies get spawned per squad.
Needs a round restart for the value to be updated.
There are 6 squads so the total number of zombies that will be in the map is six times the value of this cvar.
The recommended value is 5, and going any higher might cost too much server load and bandwidth. You may set this to 4 if the server and clients can't handle the default value.
A value of 0 completely prevents the zombies from spawning.

ttt_shuffle_zoms_health 50
The amount of health that zombies spawn with.
Set this lower if you want squishier zombies or set this higher if you want tankier zombies.

ttt_shuffle_zoms_dmgscale 1
Scales the damage dealt by zombies to players.
The base damage of zombies is 3 per swing and 5 for the leap attack.
For example, setting this cvar's value to 2 means that zombies will deal double damage, so swings deal 6 damage and leaps deal 10 damage.

ttt_shuffle_c4_nerf 1
Makes the C4 less unfair to deal with on this map.
For example, this prevents a C4 planted in the offices from killing players in the basement.
It's recommended to keep this enabled because of the compact design of the map's layout.

ttt_shuffle_ragdoll_collide 1
Prevents player corpses from falling through elevators.
Set this cvar's value to 0 if the server ever gets a segfault on this map.

more info:
current filename: ttt_shuffle_b5.bsp

this map doesn't require anything else installed to work

if you get the "LUA_RUN FAIL, BLAME THE SERVER OWNER" error, then you have something that's preventing gmod's lua_run entity from working
(the map needs it to work properly)

this map is compatible with Custom Roles and TTT2

this map was designed for mostly-vanilla TTT with 6-12 players (though there's 33 player spawns and countless weapon/ammo spawns)

credits to various esb members for early testing and feedback, thanks to figardo's interloper community and gfl anarchy community for further feedback

if you want a vmf, then contact me and i'll send it to you

anyone is free to use any element from this map or make their own versions of it

my addons:
my maps:
6 条留言
Serylt 2022 年 10 月 23 日 下午 4:23 
This is such a great map and idea. I love it.
Sigma "One of a Kind" 2022 年 10 月 3 日 下午 2:56 
Yes, like the first wave spawning at 30 seconds or so
wget  [作者] 2022 年 10 月 2 日 下午 8:35 
@Sigma
wdym? like if you want the zombies to start spawning sooner or later?
Sigma "One of a Kind" 2022 年 10 月 2 日 下午 12:12 
excellent map, but could you make a convar to modify the time for the first zombie spawn?
wget  [作者] 2022 年 7 月 12 日 下午 6:48 
no i fucking hate cave dwellers
Skye 2022 年 7 月 12 日 上午 10:44 
can you make this mod work in the caves