Garry's Mod

Garry's Mod

235 个评价
Conflict Escalation
   
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素材类型: 插件
插件类型: 地图
插件标签: 快乐, 风景
文件大小
发表于
更新日期
262.010 MB
2022 年 7 月 10 日 下午 4:10
2022 年 7 月 19 日 上午 11:18
3 项改动说明 ( 查看 )

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Conflict Escalation

在 castindo 的 1 个合集中
Map Collection
12 件物品
描述
Requires CSS for content, Episode One and Two for enemies.
Meant to be played on single-player.

Linear-progression map pack which focuses on shooting the bad guys.

6 regular maps, 1 final "boss" map, combat-oriented, no story, no music. Emphasis on the combat part, as each map is flooded with enemies.
Originally intended to be used to test out modded/custom weapons.

Map list:
ce_1 (zombies, combine)
ce_2 (combine, zombies)
ce_3 (antlions, combine, some zombies)
ce_4 (combine)
ce_5 (zombies, combine)
ce_6 (combine)
ce_7 (all enemies, boss)

There are some <<<extremely>>> trivial mechanics that are put in place to broaden the gameplay experience (giving the map an excuse to throw more enemies at you.) If there are any to note, the game will tell you.

Also, some maps may have secrets hidden around. Finding them will reward you!

There are level transitions between maps, but you could theoretically start on any map if you choose.
Note that the cube-maps are compatible with HDR only, and that some color-correction aspects may not work as intended.

If you don't know what to do on the boss level, step in front of each crystal to lower the core's shields. When the core is completely exposed, just shoot it until it explodes.
21 条留言
christob 6 月 28 日 下午 1:46 
Occasional CTD during the ce-4 to ce-5 transition
KM1998 4 月 2 日 下午 5:53 
I wish I found this two years ago. A severely underrated 10/10 map/campaign. Just wish the workshop had more similar to this.
jangwmpt7 3 月 25 日 下午 9:36 
This is pretty challenging, especially when you are playing alone, set skill cfg to 3, with the later maps. Plus, this experience is made worse by invisible walls.
castindo  [作者] 3 月 24 日 下午 2:25 
currently no
Sir Lithium Fluoride 3 月 24 日 下午 2:24 
Do you have anything like this that doesn't require CS:S?
Tyro 2024 年 12 月 1 日 下午 6:13 
That is for the enemies. I have all the content necessary, yet it still shows as missing textures
redisdead 2024 年 8 月 7 日 上午 2:26 
"missing textures" READ THE DESCRIPTION DIPSHIT!!!!
Dylan 2024 年 6 月 12 日 下午 9:24 
missing textures
Neosun 2024 年 1 月 6 日 上午 12:08 
Genuinely amazing mini-campaign you have made here. I love that it actually tries to be difficult and challenges you. I already loved your style of maps so playing a campaign by you was an absolute treat. I would *love* to see more like this in the future.
Crow's Eye View 2023 年 5 月 28 日 下午 4:36 
For some reason, CE_4 is completely broken. Apon getting to the section with the broken combine forcefield, the map is broken. No combine spawn, the two forcefields at the front lack collision, the area up to the left lacks props, including doors and chargers. while the door to the right simply leads to the void. Also, spawn sets you into a wall, and not actual spawn. I don't exactly know why this happens, and why it only occurs on the fourth map.