Stellaris

Stellaris

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B5 Species - Shadows
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42.169 MB
2022 年 7 月 2 日 上午 6:50
2024 年 12 月 27 日 上午 12:48
158 项改动说明 ( 查看 )

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B5 Species - Shadows

描述
Mod is not working on current stellaris version.
The Shadows is the name given to an ancient race who were among the oldest of the First Ones. The name "Shadows" was given to them by the younger races as their actual name is unknown, though it is said to be over ten thousand letters long and unpronounceable by any of the younger races. They believe that for races to evolve into their full potential, they must do so through a cycle of chaos: growth through pain and struggle, conflict and war. Weak races die. Strong races are made even stronger. With this they developed their First Principles: chaos through warfare, evolution through bloodshed, perfection through victory.

This mod add Shadows from Babylon 5 as playable custom species.

Features:
- Portraits
- Rooms
- Flags
- Names
- Prescripted Shadows Country
- Traits
- Origin
- Civic
- Empire Policy
- Megastructure
- Unique diplomatic responses
- Exclusive Tech Tree
- Tradition Tree
- Buildings
- Special Events
- Sound effects

Most of the mod features are tied to Shadows Origin, choose it if you want a full experience. Be aware that shadow gameplay is slightly different than usual empires. You must always look for fights and be constantly at war with someone or you will have solid penalties and eventually could lose ability to build ships.

Planned improvements:

- Animated portraits.
- Shadow Advisor voice.

Mods recommended to use with Shadows Species:

Shadows Ship Set
B5 Addons: No Exhaust Trails
B5 Addons: Music

Compatibility:
NSC2 Compatibility Patch

Will have compatibility issues with mods that changes these files:
00_utilities_reactors
00_utilities_shields
00_utilities_sensors
00_utilities_thrusters
00_utilities_drives
00_starbase_buildings
00_starbase_modules
common/policies
game_rules/rules
events/galactic_community_events
events/on_action_events_1
events/leviathans_events_1

FAQ:
1. How to acquire Sentience Module.
- By destroying enemy ships with have humanoids inside (ai and space monsters doesn't count)
- By activating Edict "Tears of the lost"
- By purging pops.
- By Acquiring Shadow Tradition "Streib"

2. lords of chaos civic doesn't show up.
- It's a gestalt civic, you need to choose Hive Mind first.

Credits:

Some assets that was used are from Babylon 5 Project, all credits goes to their authors.
热门讨论 查看全部(3)
32
2024 年 12 月 26 日 下午 11:26
Bugs.
LukavSlambert
18
2023 年 7 月 30 日 上午 2:37
Suggestions.
LukavSlambert
6
2022 年 7 月 18 日 下午 9:33
Compatibility patches.
LukavSlambert
177 条留言
sci-fi Lone Wolf 9 月 13 日 上午 8:55 
No update for 4.0 that sucks not sure how played it without the update :steamsad:
Auriel [GER] 9 月 5 日 上午 1:08 
I hope as well that it gets updated =)
Midgardsormr 8 月 20 日 下午 5:01 
Loved this mod. Hoping it gets upgraded for 4.0, or even better, implements bioship mechanics, since shadows are ripe for such a mechanic!
Auriel [GER] 8 月 7 日 上午 11:48 
Oh, ok :(
Thank you for the reply :)
LukavSlambert  [作者] 8 月 7 日 上午 11:35 
The mod is not updated to support current stellaris version.
Auriel [GER] 8 月 7 日 上午 10:10 
How can you produce ships in this mod?
I can only build tech-, science and colonisation ships :(
Zelaria 7 月 6 日 上午 12:50 
Ok yay cant wait to showcase this mod again, also getting the big itch just to play it again. Thank you Lukav.
Bad Kain 6 月 29 日 下午 4:20 
That's some good news, looking forward to it! Thank you and much appreciated.
LukavSlambert  [作者] 6 月 29 日 上午 10:55 
I will update it eventually, but can't provide any eta on this.
Bad Kain 6 月 28 日 下午 9:15 
First of all, awesome mod! Any chance for an updated version for this mod? Thank you!