Garry's Mod

Garry's Mod

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[E2] Navcore Reworked
   
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素材类型: 插件
插件类型: 工具
插件标签: 建筑, 写实
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14.701 KB
2022 年 6 月 26 日 下午 12:21
2023 年 7 月 25 日 下午 6:04
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[E2] Navcore Reworked

描述
A complete remake of my previous E2 Navcore extension, which should be less buggy, and have more options

An extension that allows for E2s to path find on maps with navmeshes.

Documentation in discussions

https://github.com/iNV3RT3D/E2-Navcore
热门讨论 查看全部(2)
1
2024 年 1 月 16 日 上午 9:29
置顶: Bug Reports
iNVERTED
0
2022 年 6 月 26 日 下午 12:36
置顶: Documentation
iNVERTED
57 条留言
meierhans 8 月 13 日 上午 8:49 
Error on booting up dedicated server:

[Wiremod WARNING]: Operator operator= is now redundant. Ignoring registration. (at line 296) @entities/gmod_wire_expression2/core/custom/navcorereworked.lua
Kerk 2024 年 6 月 9 日 下午 3:10 
This addon is help me make silly robots. 24 glimbo's gold out of 10.
ByakuyaKuchiki 2023 年 4 月 22 日 上午 1:29 
ah, I didn't have the library
ByakuyaKuchiki 2023 年 4 月 22 日 上午 1:26 
sv: Expression 2 (generic): addons/wire-master/lua/entities/gmod_wire_expression2/core/extloader.lua:387: attempt to index field 'pather' (a nil value)
iNVERTED  [作者] 2023 年 4 月 9 日 下午 9:03 
The old system would result in incomplete, possibly incorrect paths if it couldn't find it within a hard limit of checks. With this system, you can run the navPathStepSimple() multiple times to continue an unfinished pathfind and be guaranteed a valid path if the target isn't in an impossible location.
Mikey 2023 年 4 月 9 日 下午 7:43 
i feel like you should add back the canPathGenerate() function and add a convar for how long between generations
iNVERTED  [作者] 2023 年 4 月 9 日 下午 7:21 
While a pather is going, navPathAreasChecked() returns how many areas it has checked, and navTotalAreas() returns how many areas the map in all has. It's not possible to know exactly how much is left, only able to estimate it.
Mikey 2023 年 4 月 9 日 下午 7:21 
i have a custom core that i have made as well, just to make the player move
Mikey 2023 年 4 月 9 日 下午 7:21 
is it ok if i send an image of my code to you?
Mikey 2023 年 4 月 9 日 下午 7:17 
also what if i want to return the current progress the step function has made even if the path isnt fully generated?