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But i did make bluff and most of his other moves have bigger hitboxes to help with that, it'll be updated soon enough
If I get more to note for you, I'll be sure to send 'em!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2790121377&searchtext=gogeta
The first thing to note is that all his normals not only aren't slow, but they all cancel into OTHER normals and such to make him feel like a fast combo-heavy character, but each normal can only be used once in a combo (cannot Dtilt > Ftilt > Dtilt again) to prevent infinites. His size is also noticeably larger which gives him more range (though I think he's TOO big, like why is he towering over Cragg lmao)