Left 4 Dead 2

Left 4 Dead 2

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MW2019 Minigun Script
   
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Game Content: Weapons, Scripts
Weapons: M60
文件大小
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更新日期
4.327 KB
2022 年 6 月 17 日 上午 11:53
2022 年 6 月 20 日 上午 10:21
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MW2019 Minigun Script

描述
I originally created this for my own use, but I figured that other people might appreciate a semi-realistic script for such an awesome weapon. Basic summary of how the gun will perform: high damage, very high fire rate, low recoil, poor accuracy at long range, uses mounted minigun ammo. This doesn't have a hud icon because I don't know how to make those. The MW2019 or MW2022 minigun isn't required for the script to work, they're just highly recommended


Script stats:
"VerticalPunch" "0.97155"
"SpreadPerShot" "0.485775"
"MaxSpread" "1.9431"
"SpreadDecay" "0.485775"
"MinDuckingSpread" "1.5"
"MinStandingSpread" "2"
"MinInAirSpread" "4"
"MaxMovementSpread" "8"

// Weapon characteristics:
"PenetrationNumLayers" "4.265"
"PenetrationPower" "85.3"
"PenetrationMaxDistance" "0" // none

"Damage" "98.62"
"Range" "10000"
"RangeModifier" "0.95"
"GainRange" "1500"
"Bullets" "1"
"CycleTime" "0.04" (1,500 rounds per minute)

"Clip_size" "250"

"Primary_ammo" "AMMO_TYPE_M60"




11 条留言
chopchop 3 月 15 日 下午 2:07 
cheats-loser frfrfr
Faust 2023 年 11 月 17 日 上午 7:26 
we need unlimited ammo for this one dude fr fr
Azathoth  [作者] 2023 年 5 月 14 日 下午 2:22 
@Astonito Yeah, It's meant for miniguns, especially the modern warfare 2019 minigun
Astonito 2023 年 5 月 14 日 上午 2:49 
is this for m60 minigun reskins?
Azathoth  [作者] 2022 年 8 月 6 日 下午 2:09 
@LtCol.Gabriel "Kilroy" Bebers No. I would have to modify the gamemodes script file for that
LtCol.Gabriel "Kilroy" Bebers 2022 年 8 月 6 日 上午 8:47 
is it reloadable?
Azathoth  [作者] 2022 年 6 月 20 日 下午 8:24 
@GAMINGWDAYTONA you're welcome
lIlIlII-lII 2022 年 6 月 20 日 下午 7:20 
Great job man ! you fixed it love it so much bro! :steamthumbsup:
lIlIlII-lII 2022 年 6 月 20 日 上午 10:11 
@Boogeyman its my favorite addon of all time so it would be greatly appretiated man!:steamthumbsup:
Azathoth  [作者] 2022 年 6 月 19 日 下午 8:32 
@GAMINGWDAYTONA that's probably because of the ammo type that the script uses. I may have to change it to use a different ammo