全面战争:战锤3

全面战争:战锤3

85 个评价
Higher Reinforcement Range
2
2
   
奖励
收藏
已收藏
取消收藏
campaign
标签: mod
文件大小
发表于
更新日期
125.884 KB
2022 年 6 月 16 日 上午 12:16
2023 年 8 月 31 日 上午 10:09
8 项改动说明 ( 查看 )

订阅以下载
Higher Reinforcement Range

在 nopunctuation 的 1 个合集中
alex og jo
10 件物品
描述
The radius for reinforcing battles has been greatly increased.

Also increases the time for reinforcements to arrive.

Applies to everyone (AI and player).

Safe to add to a savegame.
Possibly safe to remove (no issues for me when removing it, but someone else has reported it causing crashes).

Compatible with SFO, and any mod that does not edit reinforcement range or reinforcement time.


My mods:
49 条留言
nopunctuation  [作者] 2024 年 9 月 29 日 上午 3:49 
If you are using the method this mod uses to expand reinforcement radius it wont work, since it appears (though I have not 100% confirmed it) you cannot reinforce across provinces.
You might be able to do it with scripts or you could make the lord a summon for other armies
Phant3on 2024 年 9 月 28 日 下午 3:59 
i try to make faction leader can reinforce all the battle from anywhere , like faction leader in lustria and reinforce settlement siege in cathay. seem it doesnt work
Vurcingetorix 2024 年 9 月 15 日 下午 10:07 
Thank you, thumbs up and award sent!
nopunctuation  [作者] 2024 年 8 月 9 日 上午 10:17 
Phant3on, this is applied automatically, you dont need to do anything (if thats what you asked), otherwise some effects (skills, thech, ...) may increase it slightly. If you're asking how to mod it to be larger, just open the file and change 'reinforcement_radius' in 'campaign_variables_tables' to a higher number (though it seams reinforcing across borders does not work that well)
nopunctuation  [作者] 2024 年 8 月 9 日 上午 10:16 
Deejons, it applies to everyone

Thanks akeean!
Deejons 2024 年 8 月 1 日 上午 4:53 
Will this mod affect only the player's reinforcements or the AI's as well? I don't feel like facing multiple armies at the same time.
akeean 2024 年 7 月 18 日 下午 8:34 
@Shadowslasher please read at least the description and latest page comments before commenting on a mod page. Getting hounded by spam comments like this make modders deactivate comment sections or abandon mods altogether. OP stated IN THE DESCRIPTION and TWO COMMENTS BEFORE YOURS that this mod won't ever require any updates.

Yeah, it's annoying the game mod loader gives cryptic warnings about mod updates, but it's completely braindead in how it "checks" for incompatible/outdated mods.

Just use Prop Joe (Steam) / Shazbot (GitHub) WH3 mod manager anyway, it straight up better (modlists and multiplayer modlist sharing via copy&paste) than what CA provides. Just start your game through it and forget about the vanilla mod manager and its warnings.
Shadowslasher 2024 年 5 月 19 日 上午 8:34 
update?
Phant3on 2024 年 4 月 9 日 下午 9:35 
How to maximize reinforcement range ?
nopunctuation  [作者] 2023 年 8 月 31 日 上午 10:15 
Thank you Psychooll for identifying the issue, I have implemented your fix (and also understand modding a little bit better)!

sentry, this is likley (but not guaranteed) to always be compatible with newer versions, Friendly Fire I am certain will never be incompatible with any updates

Mistersander1, I wont make it, but you can, just halve the values in 'campaign_variables_tables' from this mod. If you post it as a submod (just put an extra ! in front of the 'campaign_variables_tables' file name, and delete the other ones), I'll link it from this page