安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Lv1 → Lv5
Bigger and bigger (weight)
Or
More and more (a chance for 2 or 3 in one go)
Like vest, belt, glove...
Or change the new hats is also OK.
Because we could not use the new building hat in the same time.
Lv up to get the old Magnet wand. (It's really good to use.)
Mining Helmet
Lv up to light up bigger area?
Or just be brighter?
Magnifying Glass
Lv up to show more information.
Like water pressure, logic signal.
(Might not useful) Conveyor belt direction? Water, logic float direction?
Blacksmithing Hammer & Anvil
Lv up to craft the New metal (T3)
But how to coordinate with the pan/bucket is beyond my knowledge. @@"
Rake mod → Lv up to raise/lower/flat more square in one go.
1*1 1*3 3*3 5*5 (just an example)
Saw mod → Lv up to cut different things.
Lv1 Gold, Iron, Shard, Cloutium bars
Lv2 HydroCoins
Lv3 Ruby, Emerald, Sapphire
Lv4 Onyx
Lv5 New Metal (T3)
Since there is already a Table saw, here are me thoughts.
1. Making the Table saw to be able to cut Hydrocoins.
2. We need to craft to get the Table saw, instead of buying it. (And make the condition hard)
3. Also, need to Lv up again for the New Metal (T3).