Project Zomboid

Project Zomboid

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Black Smith's Medieval Weapons
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1.182 MB
2022 年 6 月 14 日 上午 11:16
2022 年 6 月 14 日 上午 11:26
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Black Smith's Medieval Weapons

描述
This mods adds 5 modernly crafted weapons based on historic designs

Workshop ID: 2821065054
Mod ID: BSMedievalWeapons
38 条留言
ShivKnight 10 月 16 日 下午 10:35 
Wow alot of people in the comments have 0 idea wtf they are talking about, having gotten all their knowledge of swords from holly wood and fantasy books
matteokmp 2024 年 12 月 26 日 上午 7:59 
Is this mod compatible with B42?
Just Breathe 2024 年 12 月 23 日 上午 8:12 
@WASFDDDDD The forging process takes metal to a new stage of toughness and durability. Look it up.
Ikean_Crusader 2024 年 11 月 10 日 上午 6:23 
@WASFDDDDD my guy do you not know how swords work? They're flexible, heavy, and extremely sharp, but they're durable. A sword with any worth is not brittle by any means, it will repeatedly strike armor and other weapons and still go on for a good while, edge alignment helps but that sword will still last at least a year of hard combat with just sharpening it regularly. And you don't slam a sword into someone, it cuts through them, they aren't super heavy, but they carry A LOT of momentum especially with longswords/greatswords. They are graceful but extremely powerful weapons
gamenode 2024 年 11 月 9 日 上午 3:28 
Louisville has a museum called, "The Frazier Arms Museum". You should edit the map of Louisville and put them weapons in the museum.
Antares93 2024 年 10 月 15 日 下午 6:29 
@WASFDDDDD Not really flesh. Bone may do some damage to the edge, but it would dull it more than anything, and the blade can just be re-sharpened. A good spring tempered blade will not break from hitting soft targets. These weapons were made to hit armor, shields and parry other weapons
WASFDDDDD 2024 年 1 月 31 日 下午 3:36 
@MR_Tree You underestimate how hard slamming a weapon into someone is on said weapon. You can try to minimize the structural damage from that with good technique, but actually hurting someone means hitting them hard, and that kind of force is nearly impossible to fully counteract.

Accounting for a vanilla Zomboid character's lack of experience, what you basically have is an inexperienced fighter with no technique and very poor edge alignment repeatedly slamming a thin, brittle piece of metal into other people for hours on end. A particularly keen character could dispatch hundreds of zombies with the same blade, assuming it doesn't break before then.

Yes, collision with other weapons and what have you can definitely damage blades like these, but so can regular flesh and bone.
MR_Tree 2022 年 12 月 22 日 下午 4:40 
@-=EDF=- Kouta Seto that is true for BATTLE, sure killing swathes of zombies would dull the edge but not damage it that much. What tended to damage weapons in BATTLES would be contact with other weapons, armor, and other metal equipment or if your edge alignment and tempering is of when striking bone or other hard non metal materials. In fact Forged in Fire is a perfect example of the difference in a properly forge blade and ones that are faulty. so in conclusion your right specifically in a battlefield environment, But in a situation where your essentially slaughtering unarmed civilians your wrong.
-=EDF=- Kouta Seto 2022 年 12 月 11 日 上午 7:59 
They can Kheel!

Oh and @Darmeris, yea nope. 1 or 2 battles where you Kheel a couple dudes and even the BEST sword is dull. Shure you can sharp it and all, but then maybe 1 or 2 more battles and its over. A blade is only SO good. For the mace thou yea that thing should work for quiet some time thou not forever (and no, you cant repair it if its broken...).

We need a Forged in Fire trait for this game realy XD (so basicaly "forged in fire champion" trait for blacksmithing good enogh and able to craft weapons that can Cut and Kheel)
Vampmeris 2022 年 11 月 25 日 上午 11:30 
Not a good mod. They last for a while before rapidly degrading with no way to repair them. Also they're rediculously rare to find. Should be craftable and maintainable.