安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









lua/entities/obj_npcroute.lua:636: attempt to call method 'MarkNpcFinishedWaiting' (a nil value)
1. unknown - lua/entities/obj_npcroute.lua:636
I was able to fix it day one. It's a bit of a duct-tape fix. I bound the tool:Reload function to delete the hooks responsible for the text if they presently exist.
Idk if I should repost the addon or DM the creator the fixed file.
I know why the issue happens now. It seems like switching toolgun modes [from NPC Proef. to for, for example, Axis or Winch] causes the issue to occur.
I've decompiled the addon, and I'm currently working on a workaround [albeit an unfavorable one].
I don't see an option, and the dropdown menus are completely blank, not even a default preset in there.
Yeah this is a bug I know about but have no idea how to fix it. Sorry I cannot be of help.
1. error - [C]:-1
2. ReadType - lua/includes/extensions/net.lua:248
3. ReadTable - lua/includes/extensions/net.lua:184
4. func - lua/entities/obj_npcroute.lua:810
5. unknown - lua/includes/extensions/net.lua:38
I know of this bug. It's in the Bugs Thread. I don't know how to fix it. I am not that good with LUA. I just fixed the major issues that took it off the workshop.