Space Engineers

Space Engineers

78 个评价
AT-TE Star Wars Clone Wars AT-TE
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
2.251 MB
2022 年 6 月 5 日 下午 7:13
1 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
AT-TE Star Wars Clone Wars AT-TE

描述
Star Wars : Clone Wars AT-TE or All Terrain Tactical Enforcer.

Built very close to scale.
Improved the speed from what you see in the main video.
Added a gunner for the main cannon ;)

Controls

Upper Control Seat
1-6. Manual Control of ball turrets
7. Manual Control of Main Cannon (can also use Turret Block MC)
9.OPEN / CLOSE Canopy

Lower Control Seat
1.Start Walking
2.Turn Walking ON/OFF (may start walking when turned on without the need for 1)
3.Open / CLOSE Canopy
4.Raise/Lower Rear Lift
Also has AD Steering A for left D for Right

All Turrets are AI capable, you will need to toggle the AI function on in the turret Control blocks.

Scripts

Whiplash141's MART Script https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=944915802&searchtext=mart
Whiplash141's TCES Script https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2753791447&searchtext=tces
SioxerNikita's Precision Timers https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=424955427&searchtext=precision+timers

If you wish not to use scripts you can reduce all timers set to 90 down to 3 and all timers set to 30 down to 1 and it will walk pretty much the same with a small pause at the end of each cycle.

Know Issues
Sometimes the Precision Timers, timer block stops when spawned in, you may need to start it and wait about 30 seconds before starting the walk cycle.

Special Thanks to Darrel and Mir for all their help and feedback on both the build and videos.

Feel free to comment below and I hope you all enjoy =)
27 条留言
Fr33lanc3r 228 1 月 26 日 下午 4:33 
I still would absolutely love only even a shell of a ship if you ever did decided to post a partial finished project
Malacanth  [作者] 1 月 22 日 下午 8:24 
@Fr33lanc3r 228 A lot of people have shown interest in that one, and at this time I still plan to finish it, it's just a bit daunting as there is actually very little information on the interior, and there is an enormous amount of interior to fill.
Fr33lanc3r 228 1 月 22 日 下午 7:09 
Do you mind posting that Hardcell ship in the background? it looks amazing
Malacanth  [作者] 2023 年 5 月 1 日 下午 4:20 
@MangyFurball Try starting the precision timers timer block again, or follow the above directions to setting it to non script mode, my test, show it worked from spawn in without having to do any of this though.
Darrel 2023 年 5 月 1 日 下午 2:28 
walker fine blyad
MangyFurball 2023 年 5 月 1 日 上午 11:31 
I dont know if its the automations update, but all walkers that use timer blocks to automatically walk dont work.
Malacanth  [作者] 2022 年 8 月 8 日 下午 6:48 
@Bokune Long legs are an easy way to get more speed, 6+ legs being the most stable
Bokune 2022 年 8 月 8 日 下午 6:38 
good to know I was thinking about trying to build some mechs my self but so far the only reasonably fast way I've come up with for the movement is skimmer style movement not great for this mech since it's meant to be heavy and relatively slow if I remember correctly the in universe one's top speed was only 50 or 60 mph if that but for something like an armored core gundam or knightmare frame style mech that kind of movement would be perfect you'd just need to have good gyros and bang instant fully functional and fast mech heck the only reason I haven't built one yet is A. I suck at design and B.I'm still learning the game so yeah but you might wanna give it a shot you seem like you could pull it off
Malacanth  [作者] 2022 年 8 月 8 日 下午 5:48 
@Bokune I tried adding mag pads to the feet to help it get grip and climb better, however, mag mags did not get a consistent enough lock to increase it's speed dramatically enough, slowing down the walk cycle helped, but then it was slow again.
Bokune 2022 年 8 月 8 日 下午 4:13 
ah too bad but still love this thing tho :D just started messing around with it now