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For example, consider a weapon that does 50-55 air damage. You can reforge onto the weapon one of Larian's "_Weapon_Damage_Air" boosts, which will add some air damage. The boost will add another ~4 air damage, bringing the weapon to 54-59. This boost can be reforged off if you use a different augment like Ranger. You can reforge multiple damage boosts onto the weapon, but you can't reforge the same boost. If you reforge "_Weapon_Damage_Air_Large" onto the weapon, you need to reforge "_Weapon_Damage_Air_Small" next.
Uniques won't have damage boosts rolled onto them unless the unique already has a boost (pretty rare).
The reforge system assigns a point value to each boost based on several factors. So if you want a lot of high-damage reforges, then you need a weapon that comes with many high-value boosts already.
Uniques are reforged differently because they don't typically have boosts. Assigned stats on the item, like Aerotheurge or TwoHanded, are reforged instead. Randomly generated items usually won't have assigned stats since they rely on boosts for their stats instead.
Specifically for "Sets Shocked", this is part of many Larian boosts that share the name "_Weapon_Damage_Air", which adds some air damage and a chance to Shock. These can be added via a Mage augment, which looks for boosts that have "_Damage_Air" in the name.