Stellaris

Stellaris

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Better Titan Juggernaut Colossus Limits - Azrael
   
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2022 年 5 月 21 日 上午 12:19
10 月 10 日 上午 6:45
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Better Titan Juggernaut Colossus Limits - Azrael

在 Agent Black 的 2 个合集中
Azrael's Modpack for 3.4
19 件物品
Azrael's 3.12 Modset
17 件物品
描述
Description

A fork of FGRaptor's mod by a similar name, which i updated to 3.12. This mod makes it so that larger fleet capacities can field more titanic vessels. If you need a 3.11 version to finish a save game before going to the newest version you can get it here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3241735263

I like the balance FGRaptor struck between helping end a game that's already over but making sure its not over-powered.

1 Titan per 200 fleet cap
1 Colossus per 500 fleet cap
1 Juggernaut per 500 fleet cap

Save Game Compatibility
Should be fine to enable mid-run. If it doesn't look like its working give it a month.

Mod Compatibility
As this mod has to override the ship files, if another mod or patch changes anything for them, you may find values / costs or other things for ships being inconsistent.

KNOWN NOT TO WORK WITH NSC. we touch all of the same files. If there is enough interest i may reach out to the author and try to colab on a cross-compatibility patch

Files overwritten:
common\ship_sizes\00_ship_sizes.txt
common\ship_sizes\01_colossi.txt
common\ship_sizes\18_juggernauts.txt
common\country_limits\ownership_limits\00_ownership_limits.txt
common\country_limits\ship_of_size_limits\00_ship_of_size_limits.txt
This mod will be incompatible with mods that overwrite the same files. It should be compatible with almost everything else.
28 条留言
holden 8 月 8 日 下午 12:56 
So does this apply to cryptic stingers as well or naw?
Schulzman117 8 月 6 日 上午 12:16 
FINALLY TITAN STACKING BEGINS
Marinekingprime8 6 月 4 日 下午 1:55 
so why doesnt this modork with NSC? what would have to change for it to work with it?
Burch 5 月 8 日 下午 9:18 
Thank you for your mod. I have a suggestion for you.
Change your supported version to the following -
supported_version="v4.0.*"
and it will keep your mod showing as up to date even if Paradox does updates.
Roland 2 月 19 日 上午 1:24 
This looked good. but no NSC.
Sans 2024 年 7 月 23 日 下午 7:40 
I’m having trouble getting this mod to work. Does it still work or is it unusable now without altering the files heavily?
Jacken 2024 年 6 月 2 日 上午 12:29 
it doesnt works with 3.12.4(((
Quo 2023 年 6 月 2 日 下午 5:11 
it is bugged and kept me at 20 fleet command limit 10 hour playthrough is gone
Wolverines527 2023 年 4 月 12 日 下午 9:33 
this mod seems to delete construction ships for some reason i cant build any construction ships and what i had were deleted by the mod
randy 2023 年 3 月 13 日 上午 8:38 
Incompatible with NSC (makes it so you cannot build any of the NSC ship classes any more.