安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









When I have four enchantments that say "Damage +10%", is it additive or multiplicative? Is it boosting it by 40%, or is it boosting it by 10% four times? Also, when a weapon is at max level and has a damage boost of 10%, is that additive or multiplicative with the enchantments on the weapon?
https://imgur.com/dw32Jhm
This is a screenshot of the error in tModLoader. The actual log is super long.
Since both mods add weapon leveling systems, I was wondering if they might conflict with each other. If I use both mods together, and try to use features from each one on the same weapon, will they work independently(without causing errors, bugs, or conflicts)? Or are they incompatible, and it’s better to just pick one of them?