Transport Fever 2

Transport Fever 2

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[uep2]_014c_水上飞机_和_码头_(4_in_1)
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Scenario: Europe, USA, Asia
Vehicle: Plane
Depot: Shipyard
Building: Industry
标签: Seaplane
文件大小
发表于
更新日期
83.611 MB
2022 年 5 月 13 日 上午 3:54
2022 年 7 月 8 日 上午 7:02
2 项改动说明 ( 查看 )

订阅以下载
[uep2]_014c_水上飞机_和_码头_(4_in_1)

在 hugedragonyk 的 1 个合集中
<urban expansion project package II> _ (UEP-2)
60 件物品
描述
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订阅使用本MOD前,请务必仔细阅读下列MOD说明!!!
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V1.2更新: 2022.07.08 -
优化部分模组,增加了DHC-6飞机驾驶视角和乘客视角。调整了水上飞机发动机排放的废气效果。
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---------中文 (简体) ------------
城市扩展计划包_II
[uep2]_014c_水上飞机_和_码头_(4_in_1)
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可用时间:1965
是时候补上TPF2缺失的内容了~
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各位中文玩家,因STEAM工坊仅支持油管视频链接,为方便广大中文玩家,我已在bilibili上开启了MOD视频介绍。
可通过以下链接访问:
https://www.bilibili.com/video/BV1BZ4y1a7vM?share_source=copy_web
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[ - I - ].--------加载MOD之前.------------
(1). 确保您的 TransportFever2 版本是“2022 Spring-Update”!!
(2). 本模组将为你的游戏添加水上飞机系统和码头。在MOD中你可以找到DHC-6_"双水獭"_水上飞机,以及配套的码头。
(3). 注意:不要使用直接替换游戏默认道路/轨道/参数的模组! !此类模组会导致其他作者的模组无法正常工作! !
[ - II - ].--------在新游戏或存档中使用此模组.-----------
(1). 确保您已订阅此模组并将其加载到 TPF2 的模组管理列表中。
(2). 你可以在“Water/urban_expansion_project_package_II”选项中找到这个模组。 (1x 客港和 1x 货港)
(3). DHC-6_“双水獭”_水上飞机可以在水上和普通机场起降。
(4). 码头有2个船舶泊位和1个水上飞机泊位,您可以通过模组的菜单调整相应的设置。
(5). 注:MOD采用模块化功能集成,当玩家设置船舶/水上飞机的泊位时,游戏可能会因判断错误而自动设置错误的泊位。您只需要手动调整泊位号即可恢复正常。 (1号和2号是船泊位,3号是水上飞机泊位。)
(6). 菜单功能1:调整码头泊位大小,以适应小型/大型船只或水上飞机。
(7). 菜单功能2:打开或关闭码头的照明设施。
(8). 菜单功能3:开启或关闭码头的彩旗。
[ - III - ].--------关于MOD使用的反馈.------------
(1). 如果您在使用mod中遇到任何问题,请及时向作者报告。并将X:\xxxxx\STEAM\userdata\xxxxxxxx\1066780\local\crash_dump\文件夹下的stdout.txt文件提供给MOD作者,以便作者及时检查和解决MOD问题。
(2). 温馨提示新手:使用MOD前请务必仔细阅读作者的MOD说明,不要盲目订阅! ! !请勿使用直接替换游戏默认公路/铁路以及任何游戏默认参数设置的模组,这会导致您的其他模组无法正常工作! ! !请合理规划和订阅MOD,按照SCRIPT、铁路、公路、车站、资产的顺序加载MOD。 .
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[ - IV - ].--------如果你想制造新的水上飞机.------------
(1). 对于其他模组制作者,如果您要制作一个新的水上飞机模组来适应这个水上飞机码头,水上飞机的制作方法与为 TPF2 制作普通飞机的方式相同,没有任何额外的功能要求或限制。期待更多有趣的水上飞机出现在游戏中。
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版权声明:本人所有原创模型作品,未经许可,严禁转载及用于商业销售!
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MOD by:HugeDragonYK HAVE FUN. 2022.05.13 v1.1
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--About <urban expansion project package II> series [WIP] , please see the TPF website forum.
https://www.transportfever.net/index.php/Thread/13178-TPF2-WIP-Urban-expansion-project-package-for-TPF2-lol/?postID=277982#post277982
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35 条留言
davemitchell117 8 月 15 日 上午 1:35 
Any chance at getting more planes?
a62443166 2023 年 5 月 12 日 上午 5:08 
能不能添加一种水陆两栖飞机,可以同时在陆地机场和水上机场起降
hugedragonyk  [作者] 2023 年 3 月 9 日 下午 10:04 
@FunGaming44
After get off work tonight I will take time to upgraded the tpf2 to new version and tested it.
FunGaming44 2023 年 3 月 9 日 下午 2:20 
After the update this one now keeps crashing the game for some reason coming up with this,

Assertion Failure: Assertion `count == 1' failed.


In file: urban_games/train_fever/src/Lib/renderer/model/technique/StandardTechnique.cpp:408

In function: void __cdecl StandardTechnique<1,2>::InstAttrGetAttrs(const struct CMat4f *,int,const float *,const int *,int,const class std::vector<float *,class std::allocator<float *> > &)


__CRASHDB_CRASH__ struct AssertException: urban_games/train_fever/src/Lib/renderer/model/technique/StandardTechnique.cpp:408: void __cdecl StandardTechnique<1,2>::InstAttrGetAttrs(const struct CMat4f *,int,const float *,const int *,int,const class std::vector<float *,class std::allocator<float *> > &): Assertion `count == 1' failed.


took some time to track it down
FunGaming44 2023 年 3 月 7 日 上午 8:20 
@hugedragonyk Thank you, Maybe indeed an idea to make that disappear at 1850 or maybe even 1800 since I dont use that all available mod anyway. Just do it it whenever you got time friend. Thank you for your great and awesome mods.
hugedragonyk  [作者] 2023 年 3 月 7 日 上午 2:44 
@FunGaming44
Ah, just saw your reply. . Yes, the 3 icons without airport buildings is come from the heliport mod, whether it is a seaplane or a helicopter mod, some of their structures are based on the game's default airport system, but unfortunately TPF2 will not judge correctly They, the three modules can't deleted for the time being. .
I can set the disappearance time of these three buildings to 1850, but if players uses the "All available from 1850" MOD, then the player will still see the three building icons. . . There really isn't a good solution either.
In the past two months, I'm very busy on my works....and the helicopter MOD still needs to be continuously expanded and updated. . I will do the follow-up MOD-update during the 5.1 holiday.
FunGaming44 2023 年 3 月 4 日 上午 3:20 
@hugedragonyk No i think you misunderstand what I'm saying, this mod ads 3 buildings to the default airport buildings that don't exist so they end up as purple boxes were a building should be, the icons are there but no buildings. It looks to be left over from a helicopter mod and from the looks of it these should be part of your helicopter mods and shouldnt be in this one. So what I'm asking if you could remove those 3 buildings from this mod as they serve no purpose and they are only icons with nothing attached to them.
hugedragonyk  [作者] 2023 年 3 月 4 日 上午 2:51 
@FunGaming44
The UEP2 series of MODs use module integration, but the TPF2 game will not correctly judge the docking position of the vehicle, after all, the TPF2 game does not have these functions and settings. . You need to manually adjust it.
PS: Do not use MOD that replace the game's default settings, stations, roads, tracks and parameters, which will cause other authors' MODs to not work properly.
FunGaming44 2023 年 3 月 3 日 上午 7:19 
Found a little issue, in the airfield tab are now 3 buildings that make the game crash, they are a Helicopter Passenger Terminal which can not be found, a Helicopter Hanger which can not be found and a Helicopter Cargo Terminal which can also not be loaded and this is for the the default Airfield buildings. Hope you can do something so those are not there anymore.
FunGaming44 2023 年 3 月 3 日 上午 5:09 
This is amazing work absolutely amazing. Thanks for making it. hope you add more seaplanes.