英雄萨姆4

英雄萨姆4

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Quality of L.I.F.E.
   
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753.065 MB
2022 年 5 月 5 日 上午 2:54
2024 年 11 月 2 日 上午 8:07
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Quality of L.I.F.E.

描述
Version 1.17

This mod focuses on several quality of life changes for the Serious Sam 4 campaign:
  • Easier parkours secrets.
  • Gadgets reset on each chapter, capped at 10 and rarely play the animation.
  • Upgrades available on the main path but will reset on chapter's end.
  • More lights for Carcassonne's castle and the Oil Rig.
  • Implemeted the +5 grenades ammo model and functionality.
  • Out of bounds random enemy fights in the countryside reworked.
  • Tons of other optimizations to placements, clipping models, EST, scores, texts and more




Wishlist / To do
  • Making the Black Hole effect less jarring
  • Understand why electricity is considered an upgrade
  • Fixing parachute drops being weird
  • (4) Stop the secret torch from flying around
  • (10) Delay the voiceover between Kenny and Sam after meeting at the bridge
  • (13) Prevent the deafening gate sound upon clearing the last area
Entering possible hardcoded territory
  • Changing the audio log glow color
  • Applying the SM Healing Punch changes
  • Allow gadgets to be changed while riding a vehicle
  • (14) Add a skip button to the text adventure



Special thanks
  • MattStarChief and steak_jacobs for inspiring the mod
  • Biomechanoid for technical support
  • SeriousSacor and Neiser for providing some models
热门讨论 查看全部(1)
0
2024 年 8 月 25 日 上午 6:17
置顶: Full Changelog - update 1.15 (France revision #2)
SeriousAmaro
22 条留言
SeriousAmaro  [作者] 3 月 6 日 下午 12:12 
Mmh I'll test it out for the next update
Gusλλλλλλ 3 月 6 日 下午 12:09 
Thanks for making this!

In Breakfast in France, enemies start spawning the moment you open the box with shotgun upgrade. That means some unavoidable damage during the pickup animation.
SeriousAmaro  [作者] 2024 年 11 月 6 日 下午 11:36 
Removing NPCs is not a quality of life change, I'll leave that for other mods like Serious Sam Reworked. Besides, I don't share the common hatred for them personally
d1974 2024 年 11 月 6 日 上午 9:40 
Hello there. Can you possible remove Friendly NPC's from the campaign? They really make the game unsatisfactory to play
SeriousAmaro  [作者] 2024 年 9 月 15 日 上午 6:26 
There's currently a bug preventing some conditional ammo to spawn (for instance, assault rifle bullets in level 2) - I'm working on a fix
SeriousAmaro  [作者] 2024 年 9 月 4 日 上午 5:30 
Yeah, it took me a couple of years to finish my projects on Fusion. Now it's SS4 time... Any suggestions are appreciated, considering how broad this mod is
Artemy 2024 年 9 月 4 日 上午 5:18 
Glad to see that project is still going on
SeriousAmaro  [作者] 2024 年 8 月 27 日 上午 7:03 
Thanks for the report niotorre, the fix is now up in version 1.10 you shouldn't have problems with ASSPBR as I decided to remove all of their assets
niotorre 2024 年 8 月 26 日 上午 9:54 
@SeriousAmaro You could make your mod not need the seriously stupid carcasone because you need to have it active to play and this creates incompatibilities with other mods
SeriousAmaro  [作者] 2023 年 11 月 18 日 上午 2:16 
@bigtree2x4 Just tested both level 1 and level 2 in case you mispelled... everything is fine! This mod doesn't break anything