安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2854819509
... Now whether of not they are still there if one of these lords eats it in battle, that I have not tested.
...sacrifice the leader in combat.
Do not get me wrong, you can win the combat with another army, retreat with the one unit, whatever. AS LONG AS THE ORIGINAL ARMY THAT A LL FROM THIS PACK SURVIVES WITHOUT THE LL LEADING IT you get to assign a new leader. That means you can get one of the LLs you have been banking, but not using since this mod seems to block their recruitment.
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2854819509
I get the dilemma of taking in the refuges and any LL or LH, the notification that they are available for recruitment, but never have them show up in the LL listing. Just the four lords from this mod.