全面战争:战锤2

全面战争:战锤2

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Lore Names: Renamed Factions & New Evolving Names - For SFO
   
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标签: mod, Campaign
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2022 年 4 月 16 日 下午 4:31
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Lore Names: Renamed Factions & New Evolving Names - For SFO

描述
This is a patch so COLABs teams mod 'Renamed Factions & New Evolving Names' works with SFO. The new intrigue system in SFO for the Empire and High Elves didn't recognise the new names and reverted back to the vanilla intrigue system.
This mod alters the intrigue script in SFO to recognise the factions new names.
Load it above SFO.

Let me know if I have missed any.
5 条留言
WickedHeart 2023 年 2 月 13 日 上午 9:10 
@RogueMutt any clue which as i seem to have the same problem
RogueMutt 2022 年 5 月 25 日 上午 10:12 
I've just tried it with only SFO and this submod and the issue isn't present. Another mod seems to conflict with this one but I'll have to look further into it.
RogueMutt 2022 年 5 月 25 日 上午 9:45 
So I can confirm at least that this doesn't work for me. Testing with Gelt's campaign, the system stops functioning once his faction's name changes (right after you secure your starting province). All of the mod's functions disappear, leaving only the two vanilla options. For all I know, however, this literally only applies to Gelt. For the time being, I'm content to turn the name mod off when on an Empire or Elf campaign, unless someone else had similar issues and knows a solution.
Death Jester  [作者] 2022 年 4 月 18 日 上午 5:23 
It is. Should be able to plug in and go.
noObluhh 2022 年 4 月 17 日 下午 5:17 
save compatible?