Cities: Skylines

Cities: Skylines

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A2021 Y-Pretzel Interchange
   
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Assets: Intersection
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2022 年 4 月 15 日 上午 7:23
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A2021 Y-Pretzel Interchange

在 MaxFX 的 1 个合集中
CS System Interchanges (modded)
31 件物品
描述
This is a Y-Pretzel Interchange, a made up design by yours truly. It's a 'free-flow system interchange', connecting three highways with each other. It's a bit of a weave generator, but fun nontheless! Happy Easter!

The road markings you see in the screenshot are saved into the asset. If you want those markings to be visible in your game, you'll need to subscribe to the Intersection Marking Tool.

Several TM:PE options are saved into this asset as well. Excepts for 'Timed Traffic Lights', as these are not availlable in the editor. If you want those options availlable in your game you need to subscribe to the Traffic Manager mod.

For more interchanges, check the collection.

- Cost: 30.480,-
- Maintenance: 397,-
- Size: 67x67x67
- Max. height: 4.5m
- Min. height: -4.5m
- Nodecount: 51
- Lane mathematics are applied for a good traffic flow.
- Lane connections have been applied.
- No clipping lightposts/streetlights (lights going through roads situated above them)

- As always; flatten the entire area the blueprint/template covers.
- Smooth out the terrain after placing.
- To fully enjoy this interchange you need to subscribe to a couple of mods. These mods do not affect your games performance. They only add extra very handy tools to your game.

Because '3-lane highways' are the most commonly used highway type on maps, I've created this interchange to be connected (the highway ends on the interchange) to these 3-lane highways.

Enjoy!


Want to know how 'Lane mathemetics' work and how to use the functions of TM:PE? I recommend watching some of Biffa's traffic fixing video's on Youtube

Any comments, suggestions and/or feedback is much appreciated! And if you like this collection so much that you think others should see it as well, then please rate it!

16 条留言
PhazezGova 2022 年 9 月 30 日 下午 12:06 
@ MaxFX Thank you :). have from fine road tool, the new updated mod.
MaxFX  [作者] 2022 年 9 月 30 日 上午 10:29 
@PhazezGova: The asset will be loaded, and you'll be able to place it. However, it will not look very nice.
PhazezGova 2022 年 9 月 30 日 上午 10:22 
Can it be used without the required objects?
MaxFX  [作者] 2022 年 5 月 30 日 上午 11:02 
Thank you! @Nicklion (Italy)
Nicklion (Italy) 2022 年 5 月 30 日 上午 10:08 
Incredible! WOW!
MaxFX  [作者] 2022 年 4 月 23 日 下午 1:58 
@war4sure: This is what I came up with on short notice. I'll make another one later that's more like the one you linked. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2798765315
war4sure 2022 年 4 月 23 日 上午 11:17 
@MaxFX There was this highway exit I once used:

2 Way Highway Exit

https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=922016997

I liked it because it let me separate traffic going to industrial area from the rest of the city. Sadly, it needs NExt 2 which I no longer use because I'm using a mod that was incompatible with it. I missed this exit, so I'm asking if you can try and recreate it, or at least do something similar to it.
MaxFX  [作者] 2022 年 4 月 23 日 上午 11:00 
@war4sure: I do, if it's up my alley. What are you looking for?
war4sure 2022 年 4 月 23 日 上午 9:28 
Just asking, you take request?
Erke 2022 年 4 月 22 日 下午 7:39 
This looks beautiful Max!