边缘世界 RimWorld

边缘世界 RimWorld

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Chocolate Drug Policy
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Mod, 1.4, 1.5, 1.6
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59.543 KB
2022 年 4 月 10 日 下午 1:30
6 月 21 日 下午 1:17
7 项改动说明 ( 查看 )

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Chocolate Drug Policy

描述
Just a small patch that adds chocolate to the drug policy menu. This means you can tell colonists to carry some chocolate on their pocket and schedule automatic chocolate consumption.

Great for long caravans where you can set up a schedule for chocolate eating which will prevent pawns from going insane due to recreation starvation since chocolate gives some recreation.

You can also force-feed chocolate to prisioners/(incapacitated) pawns via operations tab (just like any other drug).

(If you want the drug policy sorted into alphabetical order like the preview image of this mod, try Drug Policy Fix (Continued): https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2195390245 )
18 条留言
PlayerEmers  [作者] 10 月 11 日 下午 9:07 
also it should be "fine" if it only throws errors/open console with dev mode enabled

im not saying its normal, just that it should not impact or mess up with your saves if you ignore the "ghost" features from the mod on the drug policy menu (and medical tab)

you should try unsubscribing and verifying files to see if the game stops getting confused by mods that are disabled
PlayerEmers  [作者] 10 月 11 日 下午 8:56 
thats an unusual behavior for a disabled mod to persist after being disabled

whats the error? use pastebin if its too big
you can try unsubscribing the mod and verifying game files to see if the game fixes itself somehow
shawyer 10 月 11 日 下午 7:28 
Hi @PlayerEmers, thanks for updating the mod. I disabled the mod in a recent run, but still have a line item for chocolate in the drug policy, and it constantly throws errors in dev mode. Have you seen this? Any idea how I could permanently remove chocolate from the drug policies?
Renzor 6 月 22 日 上午 6:23 
ty! Chocolate drugs update
shawyer 2024 年 2 月 17 日 下午 3:07 
Thank you for this!
Myrrhb 2023 年 7 月 3 日 上午 12:56 
I was looking for exactly this, tysm!
PlayerEmers  [作者] 2023 年 3 月 6 日 上午 6:56 
Thank you EYB for the solution!
Updated the mod with the suggestion
EYB 2023 年 3 月 5 日 下午 4:46 
Hi, found the solution:

<orderedTakeGroup>Drug</orderedTakeGroup> in <xpath>/Defs/ThingDef[defName="Chocolate"]</xpath>
PlayerEmers  [作者] 2022 年 11 月 7 日 上午 5:56 
yep
im still trying to figure it out but no luck

its weird because this works just fine on 1.3
something deep within changed on 1.4 that its breaking this feature

at least the schedule is working just fine so this mod still has some use lol
i will post again if I find a fix
Renzor 2022 年 11 月 6 日 下午 7:28 
"the only thing that is broken for now is that you can't make colonists carry chocolate on their pocket
i could not find a solution for it"

yup not working for me came to say that lol