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Thanks for playing.
For Puzzle 1, the Cube Launcher launches its cube ridiculously fast and its particles don't appear again after loading a save and the Puzzle can (presumably) be solved unintentionally
Puzzles 3 and 4 become increadibly easy all of a sudden compared to previous Puzzles (especially Parts 4 and 5, dear god) and the Moving Platform in Puzzle 4 kills you if you touch its Sides as it's moving up.
One of Puzzle 6's blue gel spawns is a nice idea, but does not work visually at all. Along with that just before said puzzle, there's is a sound that is slightly misplaced.
Other than that, it's pretty okay.
The Ending is pretty creative and I like it a lot actually.
The Puzzles (of all Parts) are a neat idea and can provite a unique challange, but the difficulty balance needs to be changed a lot, to say the least. At least if the difficulty should linearly increase, just like how it does in the base game.