安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









And the best Carcassonne implementation ever... it's could be considered better than the physical version!
The only "flaw"? It's the original Carcassonne version (C1), and not the latest one (C3), the mod includes C2, but it's not scripted sadly. The game play mostly the same, so it doesn't *really* matter, this is mainly visual.
this, to me, is super impressive...like, i have none of the DLC so idk how good those are besides having official models and such, idk how scripted they are...but this WORKSHOP MOD has full scripting, an AI somehow??, fancy things telling you where you can place tiles or meeples, just so much that im blown away...maybe this is the norm for higher tier mods? idk, but this is the first one ive come across with this quality and i love it, thank you for making this.