Kenshi
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Waystations +
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3.605 MB
2022 年 3 月 31 日 上午 9:43
2022 年 9 月 6 日 下午 6:23
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Waystations +

在 ent-2-ene 的 2 个合集中
My mods
14 件物品
Factions/World Mods by me
4 件物品
描述
This mod adds 14 more waystations across the world of Kenshi.
This mod is not compatible with More Waystation .
I didn't copy it, but I did use some of the same locations because they were very nice.
You can find the waystations in:
  • The Burning Forest
  • South Wetlands
  • Royal Valley
  • Sonorous Dark
  • Stobe's Garden
  • Stobe's Gamble
  • Skinner's Roam
  • Venge
  • Shrieking Forest
  • Northern Coast/Darkfinger (on the border)
  • Sinkuun
  • Leviathan Coast
  • The Pits East
  • Shem

All the waystations are pretty well defended.
All the barmen have some interesting snippets of informations about their areas, so you should speak with them.
The Shrieking and Cannibal Waystations also have some kind of lore behind them.
All the waystations are owned by the Tech Hunters and the neutral major faction of the region. E.g: Shem is both owned by Tech Hunters and Nomads.

Some waystations have something that is relevant to their biome: eg Royal Valley waystation has south hiver runaways in the bar.
The changes are small, and are there just to add details that I saw would be lore-friendly.

I really enjoyed working behind this mod, and I hope you'll enjoy it too.

Fool's Rest is integrated into this mod, so don't use it with it.

This mod is going to be part of a bigger mod in the future.

More waystations may come in the future.

Thanks to グランエシル for their mod that inspired this one.

Tell me what you think and any ideas in the comments!
Any issues found please tell me in the comments.
47 条留言
BLUE GALLERY BUS 2024 年 7 月 2 日 下午 2:16 
@Entoco let me know if u want me to dm you a copy of my load order or something, I did have another mod conflict I had to fix so if you cant reproduce the issue it may just be something unique to my game
ent-2-ene  [作者] 2024 年 7 月 1 日 上午 4:31 
@BLUE GALLERY BUS really? I need to check that out. No, its not intentional.
BLUE GALLERY BUS 2024 年 7 月 1 日 上午 2:40 
Hey Idk if this is intentional but for me, with just his mod, the bar at fools rest was just a ruined building, I had to delete 37.34 from the waystations + leveldata folder, and install the standalone fools rest mod on top of this one for it to work properly, I don't know if this was due to some sort of mod conflict on my end or if its intentional or what but I figured i'd leave a comment here
Vyhuhol' 2024 年 1 月 27 日 上午 5:17 
Woow, that's a lot of small cities, not way stations. With this mod the locations will be too lively
Кот 2024 年 1 月 13 日 下午 7:30 
Hello! Please add image with this points on the map. :beeped:
Maybe someday I will move Small Waytations if they overlap with other mods on this topic.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3013070375
Raiko 2023 年 10 月 1 日 上午 4:36 
Burning Forest Waystation guards need acid protection. Observed them fighting spiders outside perimeter, and they returned with ~30 stats :ulthwe:
Trinity 2023 年 7 月 6 日 下午 9:06 
lmfao, I thought this was scrap, the new town, hello again buddy B)
Trinity 2023 年 7 月 6 日 下午 9:05 
oh, wow, I just recently saw a reply from you and it's pretty cool seeing that not only are you a modder but like I've been subbed to one of your things for a long time

nice mods :kabuki:
Kaiser Zero 2023 年 6 月 18 日 下午 5:55 
Does this work with UWE anyone know?
Major_Valentine505 2022 年 8 月 22 日 上午 8:39 
Idk why but this mod turns Bad Tooth into a duplicated nightmare if ran with Genesis. I thought this was only supposed to add waystations in areas that weren't built up but it seems either this mod or Genesis is causing them to move idk.